Author Topic: Roleplaying in Star Citizen and elsewhere  (Read 965 times)

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Offline Turambar

  • Determined to inflict his entire social circle on us
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Re: Roleplaying in Star Citizen and elsewhere
« Reply #20 on: July 10, 2013, 09:28:35 am »
Oh man, what does that mean about me when i play Saint's Row?  I'm a monster...

Now, if we can come up with a way to roleplay in our little Star Citizen fleet that makes us stronger and less likely to get wiped by pirates, i am all for it.  A command structure or something like that might help us react better to various situations. 
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

Offline Gray113

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Re: Roleplaying in Star Citizen and elsewhere
« Reply #21 on: July 10, 2013, 10:46:01 am »
OK I didn't expect to start a new thread with a throwaway comment  :)
However I would advocate bringing the Hammer of light doctrine in to the star citizen universe with some light terrorist activities and raiding. ;)

Offline TwentyPercentCooler

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Re: Roleplaying in Star Citizen and elsewhere
« Reply #22 on: July 10, 2013, 02:06:57 pm »
I love roleplaying, but I'll have to actually start playing the game to get a feel of where I'd like to go with a character. Or if it would be fulfilling at all. The old MUD/MOO scene was excellent for roleplaying, just you, some words, and you imagination! Modern games tend to make it more restrictive just because of the nature of stunning graphics and everything already being visualized.