Author Topic: *newbie ducks*  (Read 12497 times)

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Offline Redfang

  • 28
Quote
Originally posted by darkage
How much Girls do we have now on this board? 4? 5?

 
One active, I guess... and icespeed, but she doesn't post too often.
 
Well one is better that none. ;):p

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
I dont know why.... but this thread makes me want to listen to the Smashing Pumpkins.. :wtf:

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Quote
Originally posted by Thorn
I dont know why.... but this thread makes me want to listen to the Smashing Pumpkins.. :wtf:




:wtf: Stop smoking stuff !!:p
[email protected]
Returned from the dead.

 

Offline TheCelestialOne

  • Man of Exceptional Taste
  • 28
Quote
Originally posted by darkage




How much Girls do we have now on this board? 4? 5?


About 5 girls and 817 guys... This will be a problem...;7 That is since most ppl here have no real lives (I'm not one of them *ahum*)....
"I also like to stomp my enemies, incite rebellions, start the occasional war, and spend lazy hours preening my battle aura."

~Supporter of the The Babylon Project~

Like Babylon 5? Like Star Trek? Like science fiction? Go HERE

 

Offline Unknown Target

  • Get off my lawn!
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  • Push.Pull?
Wow, wonder what happens on those lonely nights around here....:D;7

 

Offline TheCelestialOne

  • Man of Exceptional Taste
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I'm glad I sleep at night or go out... :D
"I also like to stomp my enemies, incite rebellions, start the occasional war, and spend lazy hours preening my battle aura."

~Supporter of the The Babylon Project~

Like Babylon 5? Like Star Trek? Like science fiction? Go HERE

 

Offline LtNarol

  • Biased Banshee
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    • http://www.3dap.com/hlp/hosted/the158th
Quote
Originally posted by TheCelestialOne


About 5 girls and 817 guys... This will be a problem...;7 That is since most ppl here have no real lives (I'm not one of them *ahum*)....
this is what they call population inbalance...which eventually leads to the group that makes up a greater portion of the population killing members of said group...let the games begin :p

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
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Quote
About 5 girls and 817 guys...;7 This will be a problem... That is since most ppl here have no real lives (I'm not one of them *ahum*)....


If everyone else here has no life, I would have a negative life, although in a slightly different way... :D

Well, since this is something of a spam thread anyway lets talk about math! Anyone know a sum representation for this?

0
ò |x|^x dx
-¥

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
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Quote
Originally posted by darkage
And watch DragonClaw he has The unmatched ability to piss people off™:p

J/K DC:D


Actually I'm demonstrating this ability yet again to Darkage on ICQ... works quite nicely ;)

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Quote
Originally posted by CP5670
Well, since this is something of a spam thread anyway lets talk about math! Anyone know a sum representation for this?

0
ò |x|^x dx
-¥

a²+b²=c² :D
-C

 

Offline Darkage

  • CRAZY RENDER RABBIT
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Quote
Originally posted by RKIF-DragonClaw


Actually I'm demonstrating this ability yet again to Darkage on ICQ... works quite nicely ;)



Shutup you ***** !
[email protected]
Returned from the dead.

 

Offline Dark_4ce

  • GTVA comedy relief
  • 27
Quote
Originally posted by CP5670


If everyone else here has no life, I would have a negative life, although in a slightly different way... :D

Well, since this is something of a spam thread anyway lets talk about math! Anyone know a sum representation for this?

0
ò |x|^x dx
-¥


Uuh... :confused:

Well, atleast I can count...

1...2...uuh...Many...

:D
I have returned... Again...

 

Offline TheCelestialOne

  • Man of Exceptional Taste
  • 28
Quote
Originally posted by WMCoolmon

a²+b²=c² :D


Please... No Pythagoras... Too simple...
"I also like to stomp my enemies, incite rebellions, start the occasional war, and spend lazy hours preening my battle aura."

~Supporter of the The Babylon Project~

Like Babylon 5? Like Star Trek? Like science fiction? Go HERE

 

Offline Redfang

  • 28
Even better would be no math at all at the HLP... :)
 
Edit: No, I don't hate maths... but still. :p
« Last Edit: July 09, 2002, 02:42:12 am by 665 »

 

Offline TheCelestialOne

  • Man of Exceptional Taste
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Minimum Distance Using Lagrange Multipliers
phi(x,y,z) = f(x,y,z) - kg(x,y,z)

Then f(x,y,z) will have a stationary point subject to constraint
g(x,y,z) = 0 when part(d(phi)/dx) = 0, part(d(phi)/dy) = 0,
part(d(phi)/dz) = 0  and g(x,y,z) = 0.

This gives four equations to find x, y, z and k.

k is the Lagrange multiplier and phi is the auxiliary function.

Applying these ideas to our problem, we have

     f(x,y,z)= x^2 + y^2 +(z-c)^2

and

     g(x,y,z) = x^2/a^2 + y^2/b^2 -z^2

The auxiliary function is

     phi(x,y,z) = f(x,y,z) - kg(x,y,z)
                = x^2+y^2+(z-c)^2 - k(x^2/a^2 + y^2/b^2 - z^2)

Then:

     part(d(phi)/dx) = 2x -k(2x/a^2) = 0   ......................(1)

     part(d(phi)/dy) = 2y -k(2y/b^2) = 0   ......................(2)

     part(d(phi)/dz) = 2(z-c) -k(-2z) = 0  ......................(3)

            g(x,y,z) = x^2/a^2 + y^2/b^2 - z^2 = 0   ............(4)

Now we must solve (1), (2), (3) and (4) for k, x, y and z.

From (1) and (2) x and y can take any values and we could have:

From (1) 1 - k/a^2 = 0, so  k = a^2

     then from (2) y = 0

From (3) z-c + kz = 0, so  z(1+k) = c, z = c/(1+k)

          z = c/(1+a^2)

From (4) x^2/a^2 + y^2/b^2 - c^2/(1+k)^2 = 0

             x^2/a^2 + 0 - c^2/(1+a^2)^2 = 0

                                 x^2/a^2 = c^2/(1+a^2)^2
and taking square roots
                                     x/a = c/(1+a^2)

                                       x = ac/(1+a^2)

So a point on the cone nearest to (0,0,c) is

     x = ac/(1+a^2)
     y = 0
     z = c/(1+a^2).

And this was simple...
"I also like to stomp my enemies, incite rebellions, start the occasional war, and spend lazy hours preening my battle aura."

~Supporter of the The Babylon Project~

Like Babylon 5? Like Star Trek? Like science fiction? Go HERE

 

Offline Dark_4ce

  • GTVA comedy relief
  • 27
Too...Much....Math.... Yaaargh....
I have returned... Again...

 

Offline Redfang

  • 28
Thought that the CP was the only one who posts math...:snipe:
 
Quote
Originally posted by Dark_4ce

 
:lol::lol::lol:

 

Offline Gortef

  • 210
  • A meat popsicle
Quote
Originally posted by Borealis


[color=sky blue]And just why, pray tell, have we placed "kitty" in quotations....hmmm??[/color] :D


well, you can make your own assumptions of course :D ;7

but the real reason is that when you look very closely to the "kitty" you'll see that it's just a guy wearing a kitty hat of somekind ;)
Habeeb it...

 

Offline Borealis

  • Resident Blonde
  • 25
Re: Minimum Distance Using Lagrange Multipliers
Quote
Originally posted by TheCelestialOne
phi(x,y,z) = f(x,y,z) - kg(x,y,z)

Then f(x,y,z) will have a stationary point subject to constraint
g(x,y,z) = 0 when part(d(phi)/dx) = 0, part(d(phi)/dy) = 0,
part(d(phi)/dz) = 0  and g(x,y,z) = 0.

This gives four equations to find x, y, z and k.

k is the Lagrange multiplier and phi is the auxiliary function.

Applying these ideas to our problem, we have

     f(x,y,z)= x^2 + y^2 +(z-c)^2

and

     g(x,y,z) = x^2/a^2 + y^2/b^2 -z^2

The auxiliary function is

     phi(x,y,z) = f(x,y,z) - kg(x,y,z)
                = x^2+y^2+(z-c)^2 - k(x^2/a^2 + y^2/b^2 - z^2)

Then:

     part(d(phi)/dx) = 2x -k(2x/a^2) = 0   ......................(1)

     part(d(phi)/dy) = 2y -k(2y/b^2) = 0   ......................(2)

     part(d(phi)/dz) = 2(z-c) -k(-2z) = 0  ......................(3)

            g(x,y,z) = x^2/a^2 + y^2/b^2 - z^2 = 0   ............(4)

Now we must solve (1), (2), (3) and (4) for k, x, y and z.

From (1) and (2) x and y can take any values and we could have:

From (1) 1 - k/a^2 = 0, so  k = a^2

     then from (2) y = 0

From (3) z-c + kz = 0, so  z(1+k) = c, z = c/(1+k)

          z = c/(1+a^2)

From (4) x^2/a^2 + y^2/b^2 - c^2/(1+k)^2 = 0

             x^2/a^2 + 0 - c^2/(1+a^2)^2 = 0

                                 x^2/a^2 = c^2/(1+a^2)^2
and taking square roots
                                     x/a = c/(1+a^2)

                                       x = ac/(1+a^2)

So a point on the cone nearest to (0,0,c) is

     x = ac/(1+a^2)
     y = 0
     z = c/(1+a^2).

And this was simple...



[color=sky blue]Statistics??...that IS simple....birthday cake[/color]  :D
In God we trust.  All others must show data.

 

Offline Borealis

  • Resident Blonde
  • 25
Quote
Originally posted by LtNarol
this is what they call population inbalance...which eventually leads to the group that makes up a greater portion of the population killing members of said group...let the games begin :p


[color=sky blue]Let's rock.[/color]

In God we trust.  All others must show data.