Author Topic: World of Tanks: Beams und Panzer Edition  (Read 9214 times)

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Offline Patriot

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Re: World of Tanks: Beams und Panzer Edition
Also, NEVER sell your PzIV, it's a great way to build up credits. When you have unlocked everything on it, it becomes Elite and the crew can become real good, real fast, depending on much xp you get in a battle with it. This is done via a tickbox above the crewlist in your garage, says something along of the lines of Accelerated Crew Training.
This option gives the xp you earn in battle(which would normally go into the xp pool for the tank itself for module unlocking) and puts it in the crewmember with the LEAST amount of xp, bolstering it's xp gain. This can get you to 100% decently fast, of course having a premium account helps even more so.

I sadly stopped playing this game, as the RNG mechanics of whether or not i'll penetrate even though i KNOW it's a good shot(i used to have every tank's armor and weapon pen stats memorized) is In my opinion(very important, my opinion, not fact) utterly ridiculous in a tank combat game.
Exactly the reason i'm playing WarThunder these days, because the mechanics are much less RNG reliant, if they're not gone altogether.

But hey, don't let my dislike of a core mechanic of the game give you the idea this game isn't any fun. I had fun while i played, no doubt, but that mechanic kept nagging at me and at some point this summer, it became a detriment to my fun factor. :)

Also, Pz IC is the best tank in the game, bar none. Not even one of those big fat German Tier X's can give that giant grin on your face that just won't come off no matter how hard you try to suck in it xD


Also, a personal recommendation for tank-line choice would be down the US TD line, via the Hellcat to the T110E4. I stopped when i was ALMOST at the T30, and the T28 Proto was affectionately called the Battle Chariot(it's slow and open topped :P)

 

Offline crizza

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Re: World of Tanks: Beams und Panzer Edition
E75, every day, every time :D
Check out my blog:

http://geo.schulzbert.de/

 
Re: World of Tanks: Beams und Panzer Edition
I've prepared a brief on shootin' tanks, using our friend the KV 1S:

While this brief focuses on a single tank, you'll find that most of them are mostly the same for shootin'. The following are general exceptions: light tanks are mostly weak everywhere, some TDs are also weak everywhere though some have decent or good front armor, and artillery (SPGs) are also weak everywhere.



When attacking, aim for flat parts of the armor. If your shell hits at too shallow of an angle, it will bounce. Remember this.



This is the front of a tank. You'll see this view a lot. If possible, try to not look a tank in the face, they have their strongest armor there. Always try to flank to shoot in their squishy sides or rear. That won't always be possible though, so when faced with a tank head-on, aim for weak points: lower front armor, treads, cupola and any hatches/MG ports you can see. Some tanks will also have a weak mantlet (armor surrounding the gun itself), but that you'll have to learn on a tank-by-tank basis. EDIT: And in some cases, the angle that the mantlet presents makes it a good target despite the thickness of the armor.
EDIT: The KV-1S (pictured) does not have weak points at the MG port and veiwport as the image above suggests. That doesn't mean that other tanks won't have weak points that you can see.



A smart tanker will angle his armor, like so. This will cause more ricochets, because there are no bits you can hit straight on with a shell. Your best option is to reposition, or just aim at the treads to try to track the tank. It's not impossible to score a good hit, but it will be very difficult, usually, depending on the tank.



This is pretty self explanatory, I guess. Try to flank behind enemy tanks, especially if your gun has low penetration stats.
« Last Edit: November 17, 2013, 01:44:29 pm by Scourge of Ages »

 

Offline Scotty

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Re: World of Tanks: Beams und Panzer Edition
Gotta disagree on the Pz I C love.  That dakka gun is just too weak to really shine in anything higher than Tier 3.  Meanwhile, my Pz 35t eats Pz I Cs for breakfast.

 
Re: World of Tanks: Beams und Panzer Edition
My Matilda and its spaced track armor laughs at the 1C, too.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Rodo

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Re: World of Tanks: Beams und Panzer Edition
I finally went with the french, cause everyone hates them. Currently with the Hotchkiss.
Thanks for the tips on where to fire, I get plenty of bounces and the tips help.
el hombre vicio...

 

Offline Hades

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Re: World of Tanks: Beams und Panzer Edition
-snip-
A few things that are wrong with that guide: The UFP (or upper bit of your circled 'red zone' that's below the turret can be shot through like paper by tier 6 heavies and mediums (even tier 5 heavies). Another thing to note is, at closer ranges, it becomes a much more reliable weaskpot (despite being 10mm thicker) because you'd be shooting down into the UFP, adding angles and adding effective thickness to it. This is a constant throughout the game.

The upgraded turret (the one everyone uses which should have been in the picture) can be shot through by other tier 6 heavies if they shoot the flat spots right next to the mantlet but not the mantlet itself. The commander's cupola can be an effective weakspot too, depending on if you have to shoot up to hit it or not. Shooting the tracks directly from the front will do 0 HP damage. At best, it'll track the tank, which can or can not be useful depending on the circumstances.

The side of the turret is also fairly paperish too at the angle presented (hull armor moreso). However, at that angle, tracks can eat up shots and keep you from penetrating someone, so you'd want to shoot between the 3 small ueppr wheels and the lower set of small wheels, since the tracks don't have a hitbox in this area (or hit the thin strip of armor above that and/or turret side)

Those circular things in the back aren't weakspots, though that machine gun port is.

Also, the machine gun port and driver's slit are both not NOT weakspots in the hitbox as your image suggests. They're the same angle and thickness as the armor around them on the bitbox.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Quanto

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Re: World of Tanks: Beams und Panzer Edition
I finally went with the french, cause everyone hates them. Currently with the Hotchkiss.
Thanks for the tips on where to fire, I get plenty of bounces and the tips help.
Being a french tank specialist myself (cause I'm a hipster), I don't think the french hate has any merit. The line requires a lot of skill, good driving, and intelligent decision making. Playing well in French tanks will make you godlike in other vehicles (american and russian tanks will be easymodo especially). Get good in an ELC, AMX 13 (75 & 90), ARL44, and the 50ton autoloaders, and you will love the ***** tears that pour out of the faces of Kraut-loving tankers.
00:41:58 <DarthGeek>: I might do it, I need to build a reputation of someone who doesn't suffer fools
(DarthGeek on: "Relentless")

 

Offline Hades

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Re: World of Tanks: Beams und Panzer Edition
Being a french tank specialist myself (cause I'm a hipster), I don't think the french hate has any merit. The line requires a lot of skill, good driving, and intelligent decision making. Playing well in French tanks will make you godlike in other vehicles (american and russian tanks will be easymodo especially). Get good in an ELC, AMX 13 (75 & 90), ARL44, and the 50ton autoloaders, and you will love the ***** tears that pour out of the faces of Kraut-loving tankers.
Depends on the French tank. The Foch 155 is blatantly OP, the Foch 50B is probably UP since it's useless compared to the T57 and Batchat, and the Batchat is in a nice spot between the 50B nd the 155 (also it's basically a tier 10 light tank)

The lower tier lights due take quite a bit though, boy. The 90 takes a lot of skill to use well, but I bet you missed out on its glory days just after release when it was OP. Is the 75 still crap, though? I mean, I know it's worse than the T71, but the T71 is admittedly pretty cool.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline Quanto

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Re: World of Tanks: Beams und Panzer Edition
[Depends on the French tank. The Foch 155 is blatantly OP, the Foch 50B is probably UP since it's useless compared to the T57 and Batchat, and the Batchat is in a nice spot between the 50B nd the 155 (also it's basically a tier 10 light tank)

The lower tier lights due take quite a bit though, boy. The 90 takes a lot of skill to use well, but I bet you missed out on its glory days just after release when it was OP. Is the 75 still crap, though? I mean, I know it's worse than the T71, but the T71 is admittedly pretty cool.

Those are all the cookie cutter things I hear from everyone who can't figure out how to drive a french tank.
The 50B is more than adequate in combat, and the T57 has a lot of nice things about it, but the 50B is in no way Under Powered, it fills its role well, and carries plenty of matches.
I hated the **** out of the T71, its too tall, its not fast enough, and its cammo rating isn't as good as the 13/75.
The 13/90 and 50/100 are both META in 7/42 battles; absolute must-have tanks. Never, EVER, sell them.

Another thing I would point out, is that the Batchat is not just a "Tier10 Light".
A light tank has a permanent cammo rating (meaning, that full cammo is active both while stationary, and on the  move), the Batchat is a Medium, it does not get the light tank cammo benefits. The batchat is best driven as a stealthy flanker, with BIA, Cammo, and Sixthsense with Clutch Breaking and Snapshot.
Active and passive scout in a Batchat is wasteful of its DPM, especially when there are plenty of suicide T71s in every pubmatch.
In clanwars its different because no caller wants to waste a slot on using a teir8 scout (13/90, WZ132). But even then, the Batchat driver can't let himself be killed early or the whole team could suffer as a result, the Burst Damage is too important to waste as a mere scout.
« Last Edit: November 17, 2013, 11:16:10 pm by Quanto »
00:41:58 <DarthGeek>: I might do it, I need to build a reputation of someone who doesn't suffer fools
(DarthGeek on: "Relentless")

 

Offline Husker

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Re: World of Tanks: Beams und Panzer Edition
Although, the early II-IV French lights towards the BatChat are quite...painful. After the AMX 40, I hear it gets a lot more fun, though.

 

Offline Hades

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Re: World of Tanks: Beams und Panzer Edition
Those are all the cookie cutter things I hear from everyone who can't figure out how to drive a french tank.
It's all things anyone in the competitive scene says.

Quote
The 50B is more than adequate in combat, and the T57 has a lot of nice things about it, but the 50B is in no way Under Powered, it fills its role well, and carries plenty of matches.
IT has far worse gun control than the T57, lower DPM than it, and less health. It's also bigger. It's also slower and MUCH larger than the Batchat, with less burst damage, worse camo, and similar gun control. Then again, the Batchat and T57 are both pretty much the clan wars meta right now.

Quote
I hated the **** out of the T71, its too tall, its not fast enough, and its cammo rating isn't as good as the 13/75.
The 13/90 and 50/100 are both META in 7/42 battles; absolute must-have tanks. Never, EVER, sell them.
Newsflash, the T71 is near exactly the same height as the 75. However, even if its camo is slightly worse, it's got a better gun, better gun control, better mobility (turning and such) and better alpha. Sorry, it's just blatantly better.

Quote
Another thing I would point out, is that the Batchat is not just a "Tier10 Light".
A light tank has a permanent cammo rating (meaning, that full cammo is active both while stationary, and on the  move), the Batchat is a Medium, it does not get the light tank cammo benefits. The batchat is best driven as a stealthy flanker, with BIA, Cammo, and Sixthsense with Clutch Breaking and Snapshot.
Active and passive scout in a Batchat is wasteful of its DPM, especially when there are plenty of suicide T71s in every pubmatch.
In clanwars its different because no caller wants to waste a slot on using a teir8 scout (13/90, WZ132). But even then, the Batchat driver can't let himself be killed early or the whole team could suffer as a result, the Burst Damage is too important to waste as a mere scout.
The Batchat is typically used in a scouting role (as well as fire support) in clan wars. Of course, it's there for its damage, but its high mobility, low size, and high camo means that it's the best tank to use for scouting and so it gets used for it early on in the battle.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline crizza

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Re: World of Tanks: Beams und Panzer Edition
You gotta love these battles when you in your trusty ol' Jagdtiger and when three enemies come rushing towards you you realize...the lemming train went elsewhere.
But it is still hilarious if your parking under a ledge and someone decides to kill you by parking on top of you^^

Managed this several times with my E75...
Check out my blog:

http://geo.schulzbert.de/

 

Offline Rodo

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Re: World of Tanks: Beams und Panzer Edition
what the hell are you guys talking about? I just want to shoot stuff.
AMX 40 for me right now, say: crew ppl can learn just one skill or you can stack a few of these on the same guy?
el hombre vicio...

 

Offline crizza

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Re: World of Tanks: Beams und Panzer Edition
The AMX40...slow as hell, ugly as well, but damn, playing this was so much fun, it's so bouncy^^
each crew can only learn one skill at a time, once this skill reaches 100%, a new one can be chosen..
Check out my blog:

http://geo.schulzbert.de/

 

Offline Rodo

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Re: World of Tanks: Beams und Panzer Edition
But if learned the effects stack up right?
el hombre vicio...

 

Offline Scotty

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Re: World of Tanks: Beams und Panzer Edition
Yes.

However, there are differences between Skills and Perks.  The description of whatever skill/perk it is will tell you in the description which it is.  Skills come into effect immediately and incrementally, meaning that a 75% in that skill is better than a 50% in that skill is better than a 25% in that skill.  Perks, however, come into effect only once you hit 100% again, so that 75% is the exact same as the 50% as the 25%. 

If you for some reason drop below 100% qualification again, all of your skills and perks stop working until you get it back up.  Experience saved up and not spent on another new skill/perk immediately is used toward regaining 100% qualification on the next skill, so sometimes it's beneficial not to take a new skill until you hit the next tank.

 

Offline Patriot

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Re: World of Tanks: Beams und Panzer Edition
I was going to explain quite a few things here, but why do it with words, when i can just point you to this video.
Mr. Quickybaby here is an awesome WoT player, and can be seen here, teaching you crew skills



 
Re: World of Tanks: Beams und Panzer Edition
I was lucky enough to have a friend gift me a TOG II* so we could TOG platoon, and I have to say a TOG platoon is one of the most fun things out there in WoT. :D
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Patriot

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Re: World of Tanks: Beams und Panzer Edition
KV-2 mortal enemy of TOG