So, I played FS and FS2 many, many years ago (and by that I mean played the ever-loving crap out of them). So, recently returning to the scene, I have forgotten quite a bit about how things work. All that being said, before I take my bomber wing out to be utterly annihilated due to my lack of leadership skills, I wanted to ask for some clarification.
Now, I remember distinctly that I absolutely LOVE the Artemis bomber in FS2, but I'm completely blank on some of the particulars and don't really feel like being utterly obliterated by doing the wrong thing. So, the questions are: Do Stiletto II's knock out turrets, and if I order my wingmen to disarm and/or disable a capital ship, will they use Stiletto II's before launching Cyclops? I would hope that they'd use the dedicated subsystem destroyers first, but AI logic can tend to be a little fuzzy about using the proper tool for the job.