Author Topic: On The Moon, Nobody Can Hear You Curse At Perma-Death  (Read 2946 times)

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Offline TrashMan

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Re: On The Moon, Nobody Can Hear You Curse At Perma-Death
I think permadeath and no quicksaves is a good design decision for some types of games.

Agreed.
If it bothers you, then it's not the game for you.

I understand people seeing something they might like, and then campaigning for making the game as THEY would want it...but that doesn't make a better game.
Hell, I'm notorious for save-scumming even in rouge-likes, but I still think that trying to force "one true game design" is a fallacy and a crime.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!