Author Topic: GTD Raynor vs GTI Hades  (Read 6970 times)

0 Members and 1 Guest are viewing this topic.

Offline Rheyah

  • 28
  • Will release something one day. Promise.
Re: GTD Raynor vs GTI Hades
The Atreus would destroy the Hades fairly easily.  There's a difference between the Lucifer which is a technologically advanced, nigh invulnerable Shivan super destroyer and the Hades, which is a botched together synthesis of Terran technologies and half finished Shivan research.

We already know the GTI, as advanced as they were, couldn't field Kaysers which suggests their understanding of Shivan tech was pretty minimal.  They were just using what they could and were able to salvage and reverse engineer.

Besides, the assumption is that the Hades is equivalent to the Lucifer.  Yes, it might have Shivan beam weapons and some Shivan armour plating but Shivan ECM?  Shivan ECCM?  Shivan data capacity?  The Atreus has fifty years on the Hades.  That's fifty years of fighter advancements.  Fifty years of ECM advances.  Active armour systems.  Advanced jump drives.

The Atreus could jump in at 15 klicks and launch its fighter compliment.  The Lokis and Zeus wings aren't going to last long against TEI 2 fighters.  Or it could jump in at two and rip the Hades apart with its pulse cannons.  That is assuming the Hades can even hit the Atreus with all the EWAR suites switched on.

I see the modern GTVA warships as being partially derived from the lessons of the Hades.  As numerically powerful as the Hades is, I don't see it lasting long against an Erebus.

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: GTD Raynor vs GTI Hades
Yeah, the Orestes and its battle group go several rounds with the Lucifer and its consorts, and the Lucifer uses its own excellent power systems to jump out and regroup. It's definitely a tactic of attrition.

The Lucifer also has a holocide anima aboard, which is something the Hades certainly can't claim.

The Erebus is also much cheaper and more economical to build, which is important cause BP is super sophisticated and intellectual and cares about economics :3

 

Offline Rheyah

  • 28
  • Will release something one day. Promise.
Re: GTD Raynor vs GTI Hades
Just curious.  Is the new Erebus available with AoA now?  I don't recall seeing it on my last playthrough but others have.

 

Offline Aesaar

  • 210
Re: GTD Raynor vs GTI Hades
No, it's not.  There's an incomplete version in the internal SVN lacking lods and debris so we could test it, and I gave majorvader a version so he could adapt it for his SoaSE mod, but it's not released anywhere.

It'll be in the director's cut.

And it had plenty of help doing it, didn't it. And it's quite capable of destroying the Orestes even with everything the player brings to the table in that battle.
The Lucifer had help too.  Hell, it had another destroyer present.

But I don't really see how the Lucifer is relevant.  The Hades is a cheap knockoff with nowhere near the capabilities.

The fact that we're substituting the Lucifer for the Hades to make this look like a fairer contest really tells you how much better the Erebus is.
« Last Edit: May 10, 2014, 02:02:03 pm by Aesaar »

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Re: GTD Raynor vs GTI Hades
It's not like the Hades is a bad warship. It's an excellent design for its time.

 

Offline Mars

  • I have no originality
  • 211
  • Attempting unreasonable levels of reasonable
Re: GTD Raynor vs GTI Hades
Slash beams rendered the Hades obsolete.  :P