Author Topic: Star Fox: Event Horizon for FSO  (Read 113684 times)

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Offline Mongoose

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Re: Star Fox: Event Horizon for FSO
Sooooo dying in every single role you play?

 

Offline UndyingNephalim

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Re: Star Fox: Event Horizon for FSO
Is there an operator in Fred2 that forces either the player or an AI craft to use their afterburner? I can't seem to find any.

 

Offline niffiwan

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Re: Star Fox: Event Horizon for FSO
There's a ship flag (free-afterburner-use) that allows afterburner use under more circumstances. I think you need to use the alter-ship-flag sexp to make this take effect on ships (unfortunately the flag doesn't seem to be documented on the wiki, or in the html output from -output_sexps)
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Offline UndyingNephalim

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Re: Star Fox: Event Horizon for FSO
Some random gameplay stuff:


 

Offline chief1983

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Re: Star Fox: Event Horizon for FSO
This...is awesome.
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Re: Star Fox: Event Horizon for FSO
will there also a campaign

 

Offline Lorric

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Re: Star Fox: Event Horizon for FSO
Words feel inadequate to describe how incredible this is.

 

Offline UndyingNephalim

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Re: Star Fox: Event Horizon for FSO
will there also a campaign
There will be four campaigns.

 

Offline Lorric

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Re: Star Fox: Event Horizon for FSO
How many missions will the campaigns have, do you know?

 

Offline UndyingNephalim

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Re: Star Fox: Event Horizon for FSO
How many missions will the campaigns have, do you know?
Here's my rough outline:
Spoiler:
Code: [Select]
James McCloud (Tutorial Level and Prologue)
1) Training Fox
2) Betrayal

Lylat Wars (SF64 Redo)
1) Corneria
2a) Meteo
2b) Sector Y
3) Katina
4a) Sector X (Adds Bill to Squadron)
5a) Titania
6a) Bolse
7) Venom A
4b) Aquas (Adds Katt to Squadron)
5a) Zoness
6a) Area 6
7) Venom B
4c) Fichina (Adds Bill to Squadron)
5b) Macbeth
6a) Bolse
7) Venom A
6a) Area 6
7) Venom B
4d) Sector Z (Adds Katt to Squadron)
5b) Solar
6a) Bolse
7) Venom A
6a) Area 6
7) Venom B


Saurian Crisis (Adventures Redo)
1) Krystal's Ditress
2) Arrival on Sauria
3) Krystal's Escape
4a) Cloudrunner Fortress
5a) Rescue Clourunner Prisoners
6a) Help Cloudrunner invasion
7) Confronting General Scales A (Cloudrunner army survives)
6b) Expose Captain Shears' Involvement
7) Confronting General Scales B (Cornerian Army joins final battle)
5b) Assault Scales Base
6a) Expose Captain Shears' Involvement
7) Confronting General Scales B (Cornerian Army joins final battle)
6b) Chase after Scales
7) Confronting General Scales C (Krystal vs Scales)
4b) Krazoa Palace
5a) Trace Krazoa Signal
6a) Help Cloudrunner invasion
7) Confronting General Scales A (Cloudrunner army survives)
6b) Expose Captain Shears' Involvement
7) Confronting General Scales B (Cornerian Army joins final battle)
5b) Assault Scales Base
6a) Expose Captain Shears' Involvement
7) Confronting General Scales B (Cornerian Army joins final battle)
6b) Chase after Scales
7) Confronting General Scales C (Krystal vs Scales)

Assault Redo
1) Fortuna
2a) Katina (Orbit)
3) Katina (Adds Bill to Squadron)
2b) Papetoon
3) Sargasso (Adds Panther to Squadron)
4) Fichina
5a) Meteo
6a) Zoness
6b) Titania
5b) Lylat Prime
6a) Macbeth
6b) Solar Hive
7) Corneria
8) Orbital Gate
9) Aparoid Homeworld
10) Aparoid Queen


Event Horizon
1) Fichina - Cerinian Ship Uncovered
2a) Sector Z Retaliation (Team Starfox Path)
3a) Area 6 Surveylance
4a) Titania Exposed
4b) Macbeth Exposed
5) Prisoner Escort
6) The Hunt for Krystal and Falyf
7) Sauria

2b) Sector Z Retaliation  (Krystal and Fay path)
3a) Fichina Base Defense
4a) Katina Under Siege (Adds Bill to squadron)
4b) Aquas Under Siege (Adds Amanda to squadron)
5) Prisoner Escort
6) Cerinia
7) Sauria
7) Sauria
8) Star Wolf
9) Finding General Scales
10) Aquas Assault
11a) Refuse Surrender (Star Fox allies with Wolf)
12) Krazoa Invasion
13) Event Horizon A (As Krystal)
11b) Surrender Krystal and Scales to authorities (Admiral Peppy and CDF Joins Team)
13) Krazoa Invasion
13) Event Horizon B (As Fox)

 

Offline Lorric

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Re: Star Fox: Event Horizon for FSO
Ohhhhh, you're branching them! I wondered if you would. And so many missions! Wonderful. :)

 

Offline Ulala

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Re: Star Fox: Event Horizon for FSO
Looks very ambitious and promising!
I am a revolutionary.

 

Offline UndyingNephalim

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Re: Star Fox: Event Horizon for FSO
A random question, is it possible to constantly increase the scale of a background object like a nebula, planet, or sun to give the illusion that you are getting closer to it?

 

Offline Axem

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Re: Star Fox: Event Horizon for FSO
Not with much convincing effect, I'm afraid. Modifying the background bitmaps through sexps will still be too jittery (you're forced to deal in percent sizes), and animated effects would need to be large (filesize-wise) and effects will loop their animation without a way to stop it. :blah:

 

Offline Colonol Dekker

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Re: Star Fox: Event Horizon for FSO
You could animate a background object like scar asteroid field?

 

Offline Black Wolf

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Re: Star Fox: Event Horizon for FSO
Not with much convincing effect, I'm afraid. Modifying the background bitmaps through sexps will still be too jittery (you're forced to deal in percent sizes), and animated effects would need to be large (filesize-wise) and effects will loop their animation without a way to stop it. :blah:

Could you not use the facing sexp? I.e. Set up an event that grows the bitmap by 1% every x seconds, but only when the player isn't facing towards the bitmap  (or a waypoint in that direction anyway).
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Offline chief1983

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Re: Star Fox: Event Horizon for FSO
Ha, BW beat me to it.  Would need a fallback in case they decide to just stare at it though.  Maybe make objectives so that they almost have to keep turning around to advance the mission.
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Offline jr2

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Re: Star Fox: Event Horizon for FSO
Spawn enemies behind them.

 

Offline UndyingNephalim

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Re: Star Fox: Event Horizon for FSO
Could you not use the facing sexp? I.e. Set up an event that grows the bitmap by 1% every x seconds, but only when the player isn't facing towards the bitmap  (or a waypoint in that direction anyway).

That's what I ended up trying to do. It's not exactly what I wanted but I guess I'll work with whatever I can.  :lol:

EDIT: It might sound like a silly question, but how the heck do you target enemy turrets? I am able to target all of their subsystems but never turrets. They do not have the untargetable flag in their ships.tbl entries.
« Last Edit: December 18, 2014, 07:00:12 pm by UndyingNephalim »

 

Offline CKid

Re: Star Fox: Event Horizon for FSO
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