Author Topic: Freespace n 3D Studio MAX  (Read 5443 times)

0 Members and 1 Guest are viewing this topic.

Offline aldo_14

  • Gunnery Control
  • 213
Freespace n 3D Studio MAX
If you're rendering, there's a checkbox for 'force 2 sided' (or render 2 sided) in the rendering menu which solves this.... if you actually are using them for modelling with or the like, select all the polygons / faces (may need to convert to editable mesh for this...can;t remeber offhand), and look down the side rollout for a 'flip normals' button (which you click)

 

Offline Pera

  • Tapper
  • 28
Freespace n 3D Studio MAX
Quote
Originally posted by aldo_14
If you're rendering, there's a checkbox for 'force 2 sided' (or render 2 sided) in the rendering menu which solves this.... if you actually are using them for modelling with or the like, select all the polygons / faces (may need to convert to editable mesh for this...can;t remeber offhand), and look down the side rollout for a 'flip normals' button (which you click)


FS2 models should be editable meshes as default.
One is never alone with a rubberduck - Hitchhikers guide to the Galaxy

The Apocalypse Project