Yeah but Chris Roberts has never managed to make a story that wasn't mediocre, so I can't say I'm expecting much out of it.
Care to post examples of great stories?
Wanna bet a lot of people will disagree they are great?
Freespace indeed had an interesting story.... but if we talk about "characters" "character development" and "character interaction" and compare that to CRs masterpiece Wing Commander 4? I mean ... Freespace had some "characters" alright , even interesting ones in the case of Bosch (and who else? yeah ... ) , but ... know what I mean? ;-) lol.
Part of Freespace appeal is that it's presentation is so bleak and sterile, true, but a large part of Wing Commander's appeal is that it is the exact opposite and shines in areas that are sorely lacking to nonexistent in Freespace (i.e. characters and their interaction).
Or in other words .... The Wing Commander's series strongest points are Freespaces weakest points and vice versa: Just like Wing Commanders mission design and gameplay doesn t hold a candle against Freespace, Freespace doesn't have a chance against the characterisation and sheer immersion of the WC series and ... in the case of WC4 the realisation that you are in the middle of the next best thing to a playable Science Fiction blockbuster movie where you can actually fly the spaceships.
I wouldn't really compare either game in the sense of "better or worse" as each games strong points lay in such vastly diferent areas where the other is rather weak in comparison.
Speaking of Star Citizen, are those ships going to remain as DLC after the game's launch? 265 dollars for a ship?? I would expect that a game which offers in-game content as purchasable items would have a modified progression curve (that is, slower)which would encourage its players to take the easy way and simply buy the ship. Does not sound appealing to me.
On topic don't know of any story-based games on the horizon. I backed one a while ago, Starlight Inception, but apparently it sucks balls so- haven't played it haha. They should just make another Xwing game, even if it were set during the prequel trilogy I'd buy it. Maybe EA has something in the works (as they have all the star wars licenses).
Star Citizen is 100% crowdfunded and CR has spoken out against grindy gameplay and pay to win multiple times.
So if there is a game to have a chance to not succump to the usual greedfueled pay to win schemes that rule the mass market industry then it is this one.
That said, we'll see how it all turns out when this thing releases