Hi all
I'm currently trying to create my own campaign and all is working well so far, but I've run into a wall with a mission I'm designing. I keep getting the following error about 3/4 through the loading bar and a crash to desktop;
EXCEPTION : Attempt to read from NULL in MCOREL! (+0x451D6)
Address : 0x004461D6
Location : MCOREL! (+0x451D6)
Call Stack
==========
0x00486F30 MCOREL! (+0x85F30)
0x004E70F9 MCOREL! (+0xE60F9)
0x004E8049 MCOREL! (+0xE7049)
0x00402BE5 MCOREL! (+0x1BE5)
0x005BF404 MCOREL! (+0x1BE404)
Processor Registers EAX=0x00000000 EBX=0x00002214 ECX=0x00000000 EDX=0x14F8C244 Flags=0x00010246
=================== ESI=0x062A4520 EDI=0x000020C8 EBP=0x0012C248 ESP=0x0012C22C EIP=0x004461D6
EIP (0x004461D6) 8B 01 8B 50 38 53 C7 45 FC FF FF FF FF FF D2 8B 46 48 8B 14 B8 8B 8E F8 05 00 00 89 14 99 47 43
ESP (0x0012C22C) 4484B46C 00000024 028DAF14 00000027 0012D1E0 00688822 00000003 0012D1EC
00486F30 000020C8 00000000 00000000 FFFFFFFF FFFFFFFF FFFFFFFF 00000064
00000032 00000000 00000082 FFFFFFFF 4484A7C8 00000001 00000000 00000000
ESI (0x062A4520) 10 6E 3A 02 27 00 00 00 24 00 00 00 00 00 00 00 14 82 00 00 E6 02 00 00 59 00 00 00 64 00 00 00
32 00 00 00 00 00 00 00 82 00 00 00 16 00 00 00 A7 00 00 00 A4 00 00 00 4B 01 00 00 DC 3E 13 15
EDX (0x14F8C244) 4C C1 F8 14 54 C0 F8 14 5C BF F8 14 64 BE F8 14 6C BD F8 14 74 BC F8 14 7C BB F8 14 84 BA F8 14
Machine details
===============
Executable name : C:\MechCommanderOmnitech\MCORel.exe
Executable time, date : 15:40:48 Friday 11/21/2014
Command line :
Current directory : C:\MechCommanderOmnitech
Current time, date : 22:23:26 Thursday 3/12/2015
GameOS build version : Version 1.1 11/2/2000
Software rasterizer : c:\mechcommanderomnitech\assets\binaries\blade.dll (Size 286,786 bytes)
User name : xxxxxxxxxx
Machine name : xxxxxxxxxxxx
Processor : 2394MHz Intel Unknown (0x6f0) MMX SSE Model=15, Type=6, Stepping=13 (Two Processors)
Cache Information : L1: 0K code / 0K data L2: 0K
L2 r/w/rw speed : 2 cycles 38304MB/s, 5 cycles 15321MB/s, 3 cycles 25536MB/s
Main memory r/w/rw speed : 12 cycles 6384MB/s, 20 cycles 3830MB/s, 7 cycles 10944MB/s
Video memory r/w/rw speed : 36 cycles 2128MB/s, 47 cycles 1629MB/s, 93 cycles 823MB/s
AGP memory r/w/rw speed : 37 cycles 2070MB/s, 46 cycles 1665MB/s, 92 cycles 832MB/s
Operating system : Windows 2000 (5.1.2600) Service Pack 2
DirectX version : 9.04.00.0904
Time since booted : 19h 4m 53s
Time in game logic : 0h 0m 51.16s (on frame 1020)
Time app running : 0h 0m 51.16s
Physical memory : 1,073,741,823 bytes (1024 Meg)
Available physical memory : 468,336,640 bytes (447 Meg)
Swapfile size : 2,147,483,647 bytes (2048 Meg)
Swapfile available : 1,073,741,823 bytes (1024 Meg)
Virtual memory : 2,147,352,576 bytes (2048 Meg)
Available virtual memory : 1,041,993,728 bytes (994 Meg)
Amount of stack used : 19164 bytes
Memory load : 78%
Desktop video mode : 1280,1024 32bpp
Mode when crash occured : Windowed 1280x1024x32 Refresh=60Hz (NVIDIA GeForce 8400GS)
Networked Machine : No
Executable version : m00152
PCI Chipset : Unknown
Processes Pri Threads Path
==========================================
Dwm.exe : 13 : 3 : C:\Windows\system32\Dwm.exe
taskeng.exe : 8 : 15 : C:\Windows\system32\taskeng.exe
OSD.exe : 8 : 2 : C:\Program Files\Hewlett-Packard\On-Screen OSD Indicator\OSD.exe
DataCardMonitor.exe : 8 : 2 : C:\Program Files\T-Mobile\T-Mobile Internet Manager\DataCardMonitor.exe
avastui.exe : 8 : 36 : C:\Program Files\Alwil Software\Avast5\avastui.exe
FUFAXRCV.exe : 8 : 6 : C:\Program Files\Epson Software\FAX Utility\FUFAXRCV.exe
FUFAXSTM.exe : 8 : 4 : C:\Program Files\Epson Software\FAX Utility\FUFAXSTM.exe
EEventManager.exe : 8 : 6 : C:\Program Files\Epson Software\Event Manager\EEventManager.exe
nvtray.exe : 8 : 5 : C:\Program Files\NVIDIA Corporation\Display\nvtray.exe
iTunesHelper.exe : 8 : 8 : C:\Program Files\iTunes\iTunesHelper.exe
ehtray.exe : 8 : 2 : C:\Windows\ehome\ehtray.exe
E_TATIIVE.EXE : 8 : 3 : C:\Windows\System32\spool\drivers\w32x86\3\E_TATIIVE.EXE
wmpnscfg.exe : 8 : 6 : C:\Program Files\Windows Media Player\wmpnscfg.exe
unsecapp.exe : 8 : 3 : C:\Windows\system32\wbem\unsecapp.exe
ehmsas.exe : 8 : 3 : C:\Windows\ehome\ehmsas.exe
MSASCui.exe : 8 : 11 : C:\Program Files\Windows Defender\MSASCui.exe
Skype.exe : 8 : 39 : C:\Program Files\Skype\Phone\Skype.exe
taskeng.exe : 8 : 16 : C:\Windows\system32\taskeng.exe
MCORel.exe : 8 : 12 : C:\MechCommanderOmnitech\MCORel.exe
dw.exe : 8 : 1 : C:\MechCommanderOmnitech\dw.exe
DLL Version numbers
===================
msvcrt.dll - Version 6.00.8337.0 - Found in C:\MechCommanderOmnitech
msvcrtd.dll - Version 6.00.8337.0 - Found in C:\MechCommanderOmnitech
msvcirt.dll - Version 6.00.8168.0 - Found in C:\MechCommanderOmnitech
msvcirtd.dll - Version 6.00.8168.0 - Found in C:\MechCommanderOmnitech
amstream.dll - Version 6.6.6000.16386
quartz.dll - Version 6.6.6000.16386
Ir50_32.dll - Version R.5.10.15.2.55
dsound.dll - Version 6.0.6000.16386
dinput.dll - Version 6.0.6000.16386
d3dim.dll - Version 6.0.6001.18000
ddraw.dll - Version 6.0.6000.16386
dplayx.dll - Version 6.0.6000.16386
Input devices
=============
USB Keyboard
Buttons 1
Axis 0
Sliders 0
POV hats 0
Sound device 0 (Current) - (HW Mixing Disabled)
==============
Description : Speakers (Realtek High Definition Audio)
Driver file : {0.0.0.00000000}.{77632911-0a41-40a3-9ab5-ccd4e58b7904}
Driver file data : Cannot find driver file
CERTIFIED : No
EMULDRIVER : No
CONTINUOUSRATE : Yes
PRIMARYMONO : Yes
PRIMARYSTEREO : Yes
PRIMARY8BIT : Yes
PRIMARY16BIT : Yes
SECONDARYMONO : Yes
SECONDARYSTEREO : Yes
SECONDARY8BIT : Yes
SECONDARY16BIT : Yes
MinSecondarySampleRate : 100
MaxSecondarySampleRate : 200000
PrimaryBuffers : 1
MaxHwMixingAllBuffers : 1
MaxHwMixingStaticBuffers : 1
MaxHwMixingStreamingBuffers : 1
FreeHwMixingAllBuffers : 0
FreeHwMixingStaticBuffers : 0
FreeHwMixingStreamingBuffers: 0
MaxHw3DAllBuffers : 0
MaxHw3DStaticBuffers : 0
MaxHw3DStreamingBuffers : 0
FreeHw3DAllBuffers : 0
FreeHw3DStaticBuffers : 0
FreeHw3DStreamingBuffers : 0
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0
Video device 0
==============
Description : NVIDIA GeForce 8400GS
Driver file : nvd3dum.dll
Driver size : 15,038,296 bytes
Driver date : 00:22:30 Tuesday 2/26/2013
Attributes : Final Release, Private Build
Driver version : 9.18.13.1407
Version : 9.18.13.1407
Hardware ID : 10DE.10C3 (Rev 162, Subsys 0x34cd1458)
Video memory : 1,293,512,704 bytes (1234 Meg)
Card texture mem : 489,160,704 bytes (467 Meg)
AGP texture memory : 804,352,000 bytes (767 Meg)
FourCC modes : NV12 NV24 YV12 UYVY YUY2 AI44 AI88 AYUV AIP8 AV12 PLFF NVMD NVDP NVDB SSAA ATOC
Texture formats : 555 1555 4444 565 0888 8888 Bump map DuDv (8,8) Bump map DuDv (8,8) FourCC (1TXD) FourCC (2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD) FourCC (SCVN) FourCC (UHVN) FourCC (SHVN)
Z Buffer formats : 16 bit Z 32 bit Z (Z=32 (0xffffff00) Stencil=8 (0xff)) (Z=32 (0xffffff) Stencil=8 (0xff000000)) 32 bit Z 24 bit Z
16 bit modes : 640x480 720x480 800x600 1024x768 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024 1360x768 1600x900 1600x1024 1600x1200 1680x1050 1920x1080
32 bit modes : 640x480 720x480 800x600 1024x768 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024 1360x768 1600x900 1600x1024 1600x1200 1680x1050 1920x1080
CERTIFIED : No
DRAWPRIMITIVES2 : Yes
DRAWPRIMITIVES2EX : Yes
DRAWPRIMTLVERTEX : Yes
FLIPINTERVAL : Yes
FLIPNOVSYNC : Yes
NO2DDURING3DSCENE : No
NONLOCALVIDMEM : Yes
NOPAGELOCKREQUIRED : No
CALIBRATE GAMMA : No
PRIMARYGAMMA : Yes
ZBuffer : 16 24
Render Depth : 16 32
Texture Size : 1x1 to 8192x8192
Maximum u,v coords : 8192.0
Guard Band Clipping: -100000000,-100000000 to 100000000,100000000
AlphaTest NotEqual : Yes
Missing Src blend :
Missing Dest blend :
AGP Texture : Yes
Texture Coords : 8
Blend Stages : 8
Max Textures : 8
Hardware T&L : Yes
Vertex Blending : 4
Maximum Lights : 8
Clip Planes : 8
Blend Lightmap : Ok
Blend Specularmap : Ok
Blend Detail : Ok
Linear vid memory : Yes
SELECTARG1 : Yes
SELECTARG2 : Yes
ADD : Yes
ADDSIGNED : Yes
SUBTRACT : Yes
MODULATE : Yes
MODULATE2X : Yes
MODULATE4X : Yes
BLENDCURRENTALPHA : Yes
BLENDDIFFUSEALPHA : Yes
BLENDTEXTUREALPHA : Yes
BUMPENVMAP : Yes
BUMPENVMAPLUMINANCE: Yes
DOTPRODUCT3 : Yes
ANISOTROPY : Yes
ANTIALIASSORTINDEP : Yes
FOGTABLE : Yes
FOGVERTEX : Yes
FOGRANGE : Yes
WFOG : Yes
WBUFFER : No
MIPMAPLODBIAS : Yes
WBUFFER : No
ZBUFFERLESSHSR : No
MIPNEAREST : Yes
LINEARMIPLINEAR : Yes
DONOTSTRIPELEMENTS : Yes
TEXTURE CLAMP : Yes
TEXTURE BORDER : Yes
TEXTURE MIRROR : Yes
ALPHAGOURAUDBLEND : Yes
SQUAREONLY : No
COLORFLATMONO : Yes
COLORGOURAUDMONO : Yes
COLORFLATRGB : Yes
COLORGOURAUDRGB : Yes
SPECULARFLATRGB : Yes
SPECULARGOURAUDRGB : No
Video device 1
==============
Description : NVIDIA GeForce 8400GS
Driver file : nvd3dum.dll
Driver size : 15,038,296 bytes
Driver date : 00:22:30 Tuesday 2/26/2013
Attributes : Final Release, Private Build
Driver version : 9.18.13.1407
Version : 9.18.13.1407
Hardware ID : 10DE.10C3 (Rev 162, Subsys 0x34cd1458)
Video memory : 1,293,512,704 bytes (1234 Meg)
Card texture mem : 489,160,704 bytes (467 Meg)
AGP texture memory : 804,352,000 bytes (767 Meg)
FourCC modes : NV12 NV24 YV12 UYVY YUY2 AI44 AI88 AYUV AIP8 AV12 PLFF NVMD NVDP NVDB SSAA ATOC
Texture formats : 555 1555 4444 565 0888 8888 Bump map DuDv (8,8) Bump map DuDv (8,8) FourCC (1TXD) FourCC (2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD) FourCC (SCVN) FourCC (UHVN) FourCC (SHVN)
Z Buffer formats : 16 bit Z 32 bit Z (Z=32 (0xffffff00) Stencil=8 (0xff)) (Z=32 (0xffffff) Stencil=8 (0xff000000)) 32 bit Z 24 bit Z
16 bit modes : 640x480 720x480 800x600 1024x768 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024 1360x768 1600x900 1600x1024 1600x1200 1680x1050 1920x1080
32 bit modes : 640x480 720x480 800x600 1024x768 1152x864 1280x720 1280x768 1280x800 1280x960 1280x1024 1360x768 1600x900 1600x1024 1600x1200 1680x1050 1920x1080
CERTIFIED : No
DRAWPRIMITIVES2 : Yes
DRAWPRIMITIVES2EX : Yes
DRAWPRIMTLVERTEX : Yes
FLIPINTERVAL : Yes
FLIPNOVSYNC : Yes
NO2DDURING3DSCENE : No
NONLOCALVIDMEM : Yes
NOPAGELOCKREQUIRED : No
CALIBRATE GAMMA : No
PRIMARYGAMMA : Yes
ZBuffer : 16 24
Render Depth : 16 32
Texture Size : 1x1 to 8192x8192
Maximum u,v coords : 8192.0
Guard Band Clipping: -100000000,-100000000 to 100000000,100000000
AlphaTest NotEqual : Yes
Missing Src blend :
Missing Dest blend :
AGP Texture : Yes
Texture Coords : 8
Blend Stages : 8
Max Textures : 8
Hardware T&L : Yes
Vertex Blending : 4
Maximum Lights : 8
Clip Planes : 8
Blend Lightmap : Ok
Blend Specularmap : Ok
Blend Detail : Ok
Linear vid memory : Yes
SELECTARG1 : Yes
SELECTARG2 : Yes
ADD : Yes
ADDSIGNED : Yes
SUBTRACT : Yes
MODULATE : Yes
MODULATE2X : Yes
MODULATE4X : Yes
BLENDCURRENTALPHA : Yes
BLENDDIFFUSEALPHA : Yes
BLENDTEXTUREALPHA : Yes
BUMPENVMAP : Yes
BUMPENVMAPLUMINANCE: Yes
DOTPRODUCT3 : Yes
ANISOTROPY : Yes
ANTIALIASSORTINDEP : Yes
FOGTABLE : Yes
FOGVERTEX : Yes
FOGRANGE : Yes
WFOG : Yes
WBUFFER : No
MIPMAPLODBIAS : Yes
WBUFFER : No
ZBUFFERLESSHSR : No
MIPNEAREST : Yes
LINEARMIPLINEAR : Yes
DONOTSTRIPELEMENTS : Yes
TEXTURE CLAMP : Yes
TEXTURE BORDER : Yes
TEXTURE MIRROR : Yes
ALPHAGOURAUDBLEND : Yes
SQUAREONLY : No
COLORFLATMONO : Yes
COLORGOURAUDMONO : Yes
COLORFLATRGB : Yes
COLORGOURAUDRGB : Yes
SPECULARFLATRGB : Yes
SPECULARGOURAUDRGB : No
So far I've checked there are no gaps in my SquadID's/warriors/parts, all the Groups have 12 numbers (padded with 0's where the group has less then 12 members) , the warrior brains all seem okay with no glaring errors (a few set patrol routes, a powered down lance, the rest set on guard duty) and so does does the mission.abl. (It is my most complex mission yet however with a running counter for 30 different buildings to be captured and bonus cash for every five acquired - I can post the mission.abl if needed, as this is the bit I think is messing up, even though I'm not getting any syntax errors). It appears as if the game is trying to read data that doesn't exist... ...
Any ideas ? (I guess Magic will be the only person able to answer this, but figured I post about it... )