Author Topic: RELEASE - Wings of Dawn Episode 1  (Read 93868 times)

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Offline rubixcube

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Re: RELEASE - Wings of Dawn Episode 1
Something curious I noticed: The Hertak flagship (now called Ragnarok), uses a 3km long model instead of the 11km long model, was that intentional?
Stuff

 

Offline Dragon

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Re: RELEASE - Wings of Dawn Episode 1
Ragnarok=/=Hertak Flagship. :) It's more like a large dreadnought, IIRC (or at least, it was when I was still on the team). The actual flagship uses a similar, but larger model.

 

Offline Spoon

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Re: RELEASE - Wings of Dawn Episode 1
The Ragnarok is indeed a scaled down Flagship, and was meant for the 'lesser' Hertak warlords in the scrapped WoD2. The Hertak fleet is still due for a rework though.
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[02:42] <@Axem> critically wrong
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Offline rubixcube

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Re: RELEASE - Wings of Dawn Episode 1
Interesting, looking forward to the reworked hertak fleet  :D
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Offline oohhboy

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Re: RELEASE - Wings of Dawn Episode 1
Any time frame on an OSX release?

 

Offline Spoon

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Re: RELEASE - Wings of Dawn Episode 1
That's a good question. One I wish I could answer.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline LoneFan

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Re: RELEASE - Wings of Dawn Episode 1
Any time frame on an OSX release?
That's a good question. One I wish I could answer.

That is what you get for using a cliff hanger to end the episode. hehe

 

Offline Lorric

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Re: RELEASE - Wings of Dawn Episode 1
The not looping music that Dark Hunter mentioned is not (or atleast, shouldn't be) related to this. That's just my bad (people have pointed it out before and I simply forgot to tackle it).
Spoon, mjn showed me this nifty script we use in BtA. It will see to it that music loops automatically. It should put an end to this issue once and for all. I've attached it if you want it. :)

[attachment deleted by nobody]

 

Offline Spoon

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Re: RELEASE - Wings of Dawn Episode 1
Neat, I'll take a look at it some day.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline LoneFan

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Re: RELEASE - Wings of Dawn Episode 1
So, does anyone know how to work with .ani files in FreeSpace? I keep getting an error message when I try to open one up.

 

Offline AdmiralRalwood

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Re: RELEASE - Wings of Dawn Episode 1
So, does anyone know how to work with .ani files in FreeSpace? I keep getting an error message when I try to open one up.
What program are you trying to open it with?
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

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"I am one of the best FREDders on Earth" -General Battuta

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<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

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Offline Dragon

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Re: RELEASE - Wings of Dawn Episode 1
Probably whatever usually opens animated cursor files on Windows. Those files have nothing to do with animated cursors except for the extension. There's a program called AniView that can open them.

 

Offline LoneFan

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Re: RELEASE - Wings of Dawn Episode 1
I have tried Irfan veiw, aniTuner 2, and Artweaver 5.

 

Offline LoneFan

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Re: RELEASE - Wings of Dawn Episode 1


Gyahaha! It worked. Thanks

Of all the Characters in the WOD universe, Rance is probably my favorite. It's important to love your work.
« Last Edit: May 09, 2015, 03:23:00 pm by LoneFan »

 

Offline Dragon

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Re: RELEASE - Wings of Dawn Episode 1
I have tried Irfan veiw, aniTuner 2, and Artweaver 5.
Yeah, all of them will open "the other .ANI" files. That is to say, Windows animated cursors. AniView is what works for FS .ANIs.

 
Re: RELEASE - Wings of Dawn Episode 1
Requesting permission to post unlockable lewd spoiler.  :pimp:

 

Offline Lorric

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Re: RELEASE - Wings of Dawn Episode 1
You can post spoilers behind spoiler tags here. Just put what you want to say between these [spoiler ][/spoiler ] without the spaces and it will look like this:
Spoiler:
Secret stuff
Oh and hello new person. Welcome. :)

 

Offline Spoon

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Re: RELEASE - Wings of Dawn Episode 1
Requesting permission to post unlockable lewd spoiler.  :pimp:
Permission granted if it's just directions on how to find it.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: RELEASE - Wings of Dawn Episode 1
You can post spoilers behind spoiler tags here. Just put what you want to say between these [spoiler ][/spoiler ] without the spaces and it will look like this:
Spoiler:
Secret stuff
Oh and hello new person. Welcome. :)
I've been on the forums for a while now, ever since i beat the main campaign. Never with an actual account, but i check the forum at least once a day to see if there're new stuff to try out.  :)
And now. For the Instruction.
Spoiler:
Mission 3:
At the start of the mission. Fly toward Tempest then bank up 90 degrees so that her fighter is pointing downward when you look back. Fly between and over the two giant asteroids then turn right. There should be a cargo container that can only be targeted at close range, but it distinguish from the asteroid in the background. Scan it.[\spoiler]

Mission 4:
At the colony entrance, there is a hangar with few fighters and some containers. Only one of the container can be targeted. And this one can be target far before you enter the colony. Just switch to it by press the target in reticule when heading at the entrace.


Thank you for such an awesome campaign, Spoon!  :D The multilock secondaries is a ton of fun to mess with. And the VN is great!

 

Offline Spoon

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Re: RELEASE - Wings of Dawn Episode 1
Thanks  :)
Glad you enjoyed it!
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them