Author Topic: Nightly (Windows): 07 May 2015 - Revision 935af40  (Read 1115 times)

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Offline SirKnightly

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Nightly (Windows): 07 May 2015 - Revision 935af40
Here is the nightly for Windows on 07 May 2015 - Revision 935af40

Open non-feature issues in Mantis: 124

Group: Standard
fso_Standard_20150507_935af40.7z
MD5Sum

Group: NO-SSE
fso_NO-SSE_20150507_935af40.7z
MD5Sum

Group: AVX
fso_AVX_20150507_935af40.7z
MD5Sum

Group: SSE
fso_SSE_20150507_935af40.7z
MD5Sum

Code: [Select]
------------------------------------------------------------------------
commit 42d830e
Author: Lari Nieminen <Wed May 6 23:40:40 2015 +0300>
Commit: Lari Nieminen <Wed May 6 23:40:40 2015 +0300>

    * Made the firepoint HUD gauge light up only the firepoints which will fire next, if "dynamic primary linking" ship flag or "cycle" weapon flag is used.
 code/hud/hudreticle.cpp | 38 +++++++++++++++++++++++++++-----------
 1 file changed, 27 insertions(+), 11 deletions(-)



 

Offline chief1983

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Re: Nightly (Windows): 07 May 2015 - Revision 935af40
As you'll see, there are now AVX builds in the Windows nightlies.  I've switched over to VS2013 for today's set, if there are no issues this move from VS2008 will be permanent.
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Offline AdmiralRalwood

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Re: Nightly (Windows): 07 May 2015 - Revision 935af40
In addition, you may notice that the debug .map files are gone, and in their place, release builds now have their own .pdb files. The .map files weren't actually serving any useful purpose (they're for manual debugging, which our error messages' stacktraces render redundant, and they were a virtually-indecipherable mess anyway), while having symbols for release builds means that if you get an FSO error popup in a release build, it should provide symbols in the stack trace, which is useful for troubleshooting!
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(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
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<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
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(...)
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<MageKing17> How did this code ever work in the first place!?

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Offline Cyborg17

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Re: Nightly (Windows): 07 May 2015 - Revision 935af40
AVX are basically improved SSE builds, correct?

  
Re: Nightly (Windows): 07 May 2015 - Revision 935af40