Author Topic: Nightly (FreeBSD): 27 May 2015 - Revision a127a8c  (Read 292 times)

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Offline SirKnightly

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Nightly (FreeBSD): 27 May 2015 - Revision a127a8c
Here is the nightly for FreeBSD on 27 May 2015 - Revision a127a8c

Open non-feature issues in Mantis: 126

Group: Standard
fso_Standard_20150527_a127a8c.tar.bz2
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commit 8fd0bf3
Author: Lari Nieminen <Wed May 27 12:19:06 2015 +0300>
Commit: Lari Nieminen <Wed May 27 12:19:06 2015 +0300>

    Added a $Model Icon Direction ship table entry for overriding the angle from which ship icons are rendered from.
 code/missionui/missionscreencommon.cpp |  5 +++++
 code/ship/ship.cpp                     | 26 ++++++++++++++++++++++++++
 code/ship/ship.h                       |  1 +
 3 files changed, 32 insertions(+)

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commit c5cf337
Author: asarium <Wed May 27 00:31:08 2015 +0200>
Commit: asarium <Wed May 27 00:31:08 2015 +0200>

    Only set processor affinity if a commandline flag is present
 code/cmdline/cmdline.cpp | 8 ++++++++
 code/cmdline/cmdline.h   | 1 +
 code/osapi/osapi.cpp     | 7 +++++--
 3 files changed, 14 insertions(+), 2 deletions(-)

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commit 72a082c
Author: Lari Nieminen <Sat May 23 00:11:43 2015 +0300>
Commit: Lari Nieminen <Sat May 23 00:11:43 2015 +0300>

    Added a $Thruster Glow Noise Mult ship table entry for decreasing/increasing the effect of noise applied to the glow radius.
 code/lab/lab.cpp   | 2 +-
 code/ship/ship.cpp | 7 ++++++-
 code/ship/ship.h   | 1 +
 3 files changed, 8 insertions(+), 2 deletions(-)

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commit 67a87a3
Author: MageKing17 <Fri May 22 12:38:13 2015 -0700>
Commit: MageKing17 <Fri May 22 12:38:13 2015 -0700>

    Change if-elseif chain to switch statement.
 code/parse/sexp.cpp | 23 +++++++++++++----------
 1 file changed, 13 insertions(+), 10 deletions(-)

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commit b2cff07
Author: MageKing17 <Fri May 22 12:37:19 2015 -0700>
Commit: MageKing17 <Fri May 22 12:37:19 2015 -0700>

    Make these assertions more clear.
 code/weapon/beam.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

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commit ef9ae01
Author: The E <Tue May 19 21:21:54 2015 +0200>
Commit: The E <Tue May 19 21:21:54 2015 +0200>

    Make sure we use the same calling convention both times
 code/freespace2/freespace.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

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commit 2c626b4
Author: The E <Tue May 19 20:48:01 2015 +0200>
Commit: The E <Tue May 19 20:48:01 2015 +0200>

    According to AMD and NV, these _should_ force their drivers into high-performance mode
 code/freespace2/freespace.cpp | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

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commit ab900aa
Author: MageKing17 <Tue May 19 10:55:17 2015 -0700>
Commit: MageKing17 <Tue May 19 10:55:17 2015 -0700>

    Avoid calling ssm_create() from ship_apply_tag() if ssm_index < 0.
 code/hud/hudartillery.cpp | 4 ++--
 code/hud/hudartillery.h   | 2 +-
 code/ship/shiphit.cpp     | 4 +++-
 3 files changed, 6 insertions(+), 4 deletions(-)

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commit 05b79a4
Author: MageKing17 <Fri May 15 16:28:42 2015 -0700>
Commit: MageKing17 <Fri May 15 16:28:42 2015 -0700>

    Allow beams to be spawned weapons.
 code/weapon/weapons.cpp | 129 ++++++++++++++++++++++++++++++------------------
 1 file changed, 82 insertions(+), 47 deletions(-)

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commit 9a5fa95
Author: MageKing17 <Fri May 15 16:19:44 2015 -0700>
Commit: MageKing17 <Fri May 15 16:19:44 2015 -0700>

    Add subspace beam strikes.
 code/fred2/sexp_tree.cpp  |   7 +-
 code/hud/hudartillery.cpp | 354 ++++++++++++++++++++++++++--------------------
 code/hud/hudartillery.h   |  49 +++----
 code/math/vecmat.cpp      |  11 +-
 code/math/vecmat.h        |   6 +-
 code/weapon/weapon.h      |   3 +
 code/weapon/weapons.cpp   |  86 ++++++++++-
 7 files changed, 325 insertions(+), 191 deletions(-)

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commit abfba82
Author: MageKing17 <Fri May 15 16:11:36 2015 -0700>
Commit: MageKing17 <Fri May 15 16:11:36 2015 -0700>

    Add beam-create SEXP.
 code/parse/sexp.cpp | 125 ++++++++++++++++++++++++++++++++++++++++++++++++++++
 code/parse/sexp.h   |   1 +
 2 files changed, 126 insertions(+)

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commit 0609d39
Author: MageKing17 <Fri May 15 16:09:35 2015 -0700>
Commit: MageKing17 <Fri May 15 16:09:35 2015 -0700>

    Allow floating beams.
 code/weapon/beam.cpp | 164 +++++++++++++++++++++++++++++++--------------------
 code/weapon/beam.h   |   4 ++
 2 files changed, 105 insertions(+), 63 deletions(-)

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commit f8954cc
Author: MageKing17 <Fri May 15 15:28:27 2015 -0700>
Commit: MageKing17 <Fri May 15 15:28:27 2015 -0700>

    Fix typo of "section" as "secion".
 code/weapon/beam.cpp | 18 +++++++++---------
 code/weapon/beam.h   |  2 +-
 2 files changed, 10 insertions(+), 10 deletions(-)