Author Topic: War Thunder  (Read 3351 times)

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Offline deathfun

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Meanwhile, I was under the impression from the friends I have who play the game who said "Balancing be damned, the tanks feel like they're the badass or weakass counterpart"

Essentially, German Tiger means your doom unless you score a lucky mobility kill or ammo hit
"No"

 
Lets not forget Gaijin are the guys 100% fine with a clan named "NKVD" in their game, since they were apparently brilliant war heroes of the Soviet Union and never a domestic terror force.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Sandwich

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:rolleyes: Whatever.

Hey, if you really want to support people who are eager to whitewash history, go ahead. However, given your heritage I would have thought an accurate accounting of the history of World War 2 would be something you'd care about.

Obviously, I was wrong.

You may or may not be aware that last night was Passover. Therefore, we had some people over for the Seder meal. During the pre-meal conversation, the recent movie Exodus: Gods and Kings came up. One person who had seen it was commenting on various inaccuracies that were seen as typical of Hollywood when it tries to make a movie based on the Bible. My response was that I don't look to Hollywood to teach me theology - I just want to be entertained.

Similarly, I don't play historical event-based computer games when I want to learn history - I play to have fun.

That doesn't mean that the concerns and issues you have with the game's inaccuracies are invalid in any way, just that they're irrelevant to the simple fact that I'm having fun playing the game as it is, and am looking to see if there are any like-minded folk I kinda sorta know who I could team up with.

I'd love to learn more about the game's inaccuracies and the issues people have with the devs, but honestly - you've had how long to start threads - or continue this one! - about Gaijin's fallacies, and yet now you bring things up, side-swiping my necro-threaddage? Nien kool, mein unterforumitekamphwaggen... ;)
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"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Spoon

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I don't feel like wasting my time ranting and getting angry about a free to play game that ive spend 300 something hours in, but I just gotta echo that NGTM-1R is 99% right on this and I agree 100% with him.
I just rest easy in the fact, that in all my play time, I haven't given Gaijin a single cent of real money.

Also I'm a ****ing god in arcade airbattles, meaning my opinion trumps any of yours, any time of the day. Don't bother disagreeing with me.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Sandwich

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I just wanted to add that the unbalanced aspect of the game's tanks is kinda what I like about it... you can't just barrel through, shooting at anything that moves and expecting you'll have an effect. It's more like a crafted single-player level in that you have a whole swath of enemies, ranging from those that are mere annoyances, to those that you have to maneuver behind and hit just right to be able to do anything to them. It's not just an "everyone's different-but-equal" thing - you have to think things through.

In a recent map I played, our team capped all the points and was doing a pretty good job at holding them up to about mid-game. Then a very clever (enemy) player took a Tiger around the edge of the map into a flanking position on our spawn, and began taking out our tanks as the respawned. Typical spawn-camping, I know, but the fact that he had a Tiger meant that most of our team couldn't really damage him in the slightest, and the ones that could had to flank him in turn to do so.

So what ended up happening to virtually our entire team was something like this: They'd be taken out while defending a point, would respawn and almost immediately get taken out by the Tiger. The killshot cam would reveal to them the existence of and direction to the Tiger, so on their 3rd and final respawn, they'd head towards the Tiger and start trying to damage it.

One by one this happened with almost the entire team, until there was virtually nobody left defending the cap points. Towards the end I think we had like 7-10 tanks fighting that one lone Tiger, trying to penetrate its armor. Eventually they managed to flank it and take it down, but by then of course the enemy team capped all the points and won the match.

it's things like that that I love about War Thunder. Perhaps it's just because it's the first multiplayer game I've played since C&C Renegade 13 years ago, and what I'm experiencing are the usual kinds of thing you get when you finally play against real people instead of the AI, but regardless, I'm finding it quite fun.

So, anyone want to join up?
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Herra Tohtori

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I do play the game, with a deep conviction to never hand out any real monies to the developers due to their many outlandishly ridiculous characteristics. It's a shame because the developers actually do a pretty solid job, it's just the management and PR that fails hard in many ways. Still, it's free and convenient to play, so I do.

I play almost exclusively SB, though. Both standard air SB, and the new mixed battles with no minimap or icons.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 
I played the tanks for a little while, but the respawn mechanic felt strange to me. Probably at least partially because I'm accustomed to World of Tanks, but I feel that if your team pulls off a good flanking maneuver, it should stay flanked. When the other guys get a chance to respawn in random places behind you, it kind of negates scouting, hiding, and positioning.

 

Offline Herra Tohtori

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Personally I feel the bigger issue is that to win the game you need to sit in a magic circle clearly marked on the map, inviting everyone to attack you. In fact I don't particularly like the ticket mechanism in general - it would work better if it was dependent on doing actual tasks, like destroying artillery or other targets, rather than occupying an arbitrary circle on the map. Some kind of fuzzy recognition of tactical presence at important locations could also work, but the locations should be unmarked and information of your location should not be displayed to enemy team by other means than enemy team actually spotting you and relaying that information by text or voice comms.

But yes, having just one vehicle would work better, especially in SB mode.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline Patriot

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In case you haven't played in the last two weeks Herra, the map spotting has been ousted in both RB and SB mode for the Tank battles.
In SB mode you still get the respawn if you're driving anything considered a light or medium tank(including tank destroyers) and you can use 1 aircraft in the Tank Sim Battles alongside your tank choice.

In RB mode it's still the Spawn Point system, which seems to randomly change values with each match. And in RB you don't see enemy names over tanks and airplanes anymore, which is an improvement. Haven't actually played with Aircraft exclusively to say much about it, but those are the major changes to the tank battles in RB and SB.

 

Offline Herra Tohtori

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Yeah, I know about the changes, been playing ASB events from when they were first introduced.

I don't play RB Ground, primarily because of the spawn point system and secondly because of the unusable third person camera that can't be disabled. I also prefer no icons for enemies OR friendlies, since it makes it necessary to identify targets before engaging. And I don't play RB Air because of third person view mode and mouse control with instructor, which makes it much less of a flight simulator and puts you at a distinct disadvantage if you prefer to fly from cockpit view with joystick, as I very much do.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 
So, in recent news, the 76mm Jumbo is for some bizarre reason now 6.0 in realistic battles.  Due to the latest round of penetration buffs, there is no spot on that tank that is unpennable by anything it will face at 6.0 save the Tiger E, which will have issues with its turret mantlet.  Anything else however, will go through the mantlet like a knife through butter.  This leaves its speed and firepower as its sole defenses, neither of which it possesses, with an overloaded transmission and engine for its 37.8 tons, and a gun inferior to that possessed by the BR 3.3 Pz IV Ausf. F2.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Patriot

  • 28
Oh, and in other news, the Soviets get their IS-8(named the T-10 as opposed in WoT) and we get the M60 and Leo 1 to play with. I haven't touched this game in nearly 2 months, save for updating.

 
Leo 1 is the reason why I play the ground forces sometimes. Time to grind the remaining panthers ;)
 But still I prefer to fly my F-86 Sabres.

 

Offline Aesaar

  • 210
So, in recent news, the 76mm Jumbo is for some bizarre reason now 6.0 in realistic battles.  Due to the latest round of penetration buffs, there is no spot on that tank that is unpennable by anything it will face at 6.0 save the Tiger E, which will have issues with its turret mantlet.  Anything else however, will go through the mantlet like a knife through butter.  This leaves its speed and firepower as its sole defenses, neither of which it possesses, with an overloaded transmission and engine for its 37.8 tons, and a gun inferior to that possessed by the BR 3.3 Pz IV Ausf. F2.
Wut?  1. the 76mm Jumbo has been BR 6.0 for months.  2. The American 76mm M1 cannon is much better than the KwK 40 L/43.  It's also better than the L/48.  It's comparable to the KwK 42 on the Panthers.  Yeah, the 76mm M62 APCBC suck, but the APCR is very good.  Still, I don't think the Americans get a genuinely good cannon until the 90mm M3 and the 76mm M32 (on the Walker Bulldog).  Both are on BR 6.3 vehicles.

Also, penetrable by everything on its BR is also true of the Panther.  Folds like wet paper when shot at by IS-2s and American 90mm guns, and the Panther D/A mantlet is just 100mm thick, which makes it vulnerable to pretty much every gun above BR 5.0.  Actually, the Jumbo is much better armored than the Panthers are.  Thicker hull everywhere, and the turret has Tiger 2 levels of armor.

In any case, the Jumbo was a horrible anti-tank tank.  It was meant primary for infantry support work, where its armor would be more than good enough to deal with handheld anti-tank weapons, common towed anti tank guns, and stuff like StuGs.  The standard Shermans with the 76mm are much better AT vehicles, just because they're faster.  So are the US tank destroyers.  I find the BR 5.0 M18 Hellcat is a much more dangerous foe than the BR 6.0 Jumbo.  So's the M4A3E8 at BR 5.7.  Because they can move.

In short, the game is not kind to Jumbos because this is in no way the combat environment the Jumbo was designed for.  Same is true for the 105mm Sherman and the StuH 42, and it'll be true for the Churchill when British tanks come around in a couple months.

Still, at least the T32 is really good.  Consolation prize.


BTW (not addressed to you Sparda),"Russian Bias" is the War Thunder version of "omg lag".  It's an excuse used by people who don't want to admit they made a mistake or played badly.
« Last Edit: June 25, 2015, 06:54:07 pm by Aesaar »

 
The APCR is indeed very good, but like any other APCR round it suffers horribly against angled surfaces, which is about every tank it faces.  There are very few things you can reliably pen with APCR you can't with APBC, that being the turret faces of KT's.   Generally everything else is either too angled to pen with APCR or just plain thin enough to pen with APBC.  And the main issue with the Jumbo is that its armor is indeed very good, but its good enough to slow it down without adding any sort of substantial survival bonus at its BR.  Yes, the Panther is wet tissue paper, but so is the Jumbo's armor at 6.0, and unlike the Panther it has far inferior mobility and a much weaker APBC round.  Literally the only thing it has going for it at its BR is APCR that can pen really thick flat surfaces.

And that's a hell of a consolation prize for me to strive for at 270k RP, which is currently more than the first two KT's combined.  I see a lot of pain and minimal gain for me if I keep trying to go up the U.S. line, so like Patriot said, all I do is update.
« Last Edit: June 25, 2015, 08:14:26 pm by SpardaSon21 »
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Aesaar

  • 210
Just play something that isn't the Jumbo.  The M4A3E8 is pretty decent (and the very good Pershing is right after it), you see M18 Hellcats everywhere in 4.7-5.7 (because the speed mean you can get flank shots very easily, just beware of SPAAGs), and the M36 Jackson is also quite popular.  Mainly because the US 90mm is amazing.  The M41 Walker Bulldog is basically just a punchier M18, being very fast with a gun that has insanely good penetration characteristics.  Nothing is forcing you to use the Jumbo.  This isn't World of Tanks, you can research the T32 with any T3 or T4 vehicle.

Apart from the T32, US heavy tanks just aren't very good.  And I think that, in general, heavy tanks tend to teach people some really bad habits.  Which is why you see some German players who say the Tiger H1 sucks when it's probably the best tank in the game for its tier.

I've been playing pretty solidly for the last two months or so.  Nearly fully researched the Jagdtiger, which now sits at a usable BR of 7.0.  310k out of 380k research points.
« Last Edit: June 26, 2015, 12:05:17 am by Aesaar »

  

Offline Sandwich

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I'm still playing every night. I've unlocked all the US 7.0 BR vehicles, and am half-way through upgrading their modifications and unlocking 7.7 and 8.0 vehicles. In other words, the horrendous grind when you face Mauses and IS-3 & IS-4Ms regularly. :eek:

Still open to squadding up with HLP peeps if anyone's interested. I mainly play AB (Ground, duh), but wouldn't mind RB or even SB if I was with squadmates. :)
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill