Author Topic: Why are there very few missile launching weapons on ships?  (Read 5086 times)

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Offline headdie

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Re: Why are there very few missile launching weapons on ships?
Very interesting and would explain the difficulties I am having balancing a mission I am chewing over.  has this code update hit nightlies yet?
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Offline General Battuta

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Re: Why are there very few missile launching weapons on ships?
Very interesting and would explain the difficulties I am having balancing a mission I am chewing over.  has this code update hit nightlies yet?

We can't update this code - at least not in default, no-mods mode. This is how countermeasures are supposed to work in retail FreeSpace. The fact that it's so bat**** crazy is unfortunately irrelevant.

Any 'fix' will have to be gated behind an AI profiles flag.

 

Offline headdie

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Re: Why are there very few missile launching weapons on ships?
Very interesting and would explain the difficulties I am having balancing a mission I am chewing over.  has this code update hit nightlies yet?

We can't update this code - at least not in default, no-mods mode. This is how countermeasures are supposed to work in retail FreeSpace. The fact that it's so bat**** crazy is unfortunately irrelevant.

Any 'fix' will have to be gated behind an AI profiles flag.

Battuta I have been here long enough to know that ;) lol
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quote General Battuta - "FRED is canon!"
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Offline AdmiralRalwood

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Re: Why are there very few missile launching weapons on ships?
No, countermeasure fixes haven't been merged yet. We don't even (yet) have a PR to introduce per-countermeasure scanning intervals.
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schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

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"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

  

Offline headdie

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Re: Why are there very few missile launching weapons on ships?
ok cool
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
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