Have to say, this game intrigues me. The console based approach, the creeping horror, the difficulty:
It has a great horror feel to it where ideal play is you tensely watching the camera, running motion sensors against every adjacent room. You try never to see what's out there, you hide from it, trying to manuever things until you can pop an airlock and send it into space. You are nudged into playing a genre aware horror story character that paranoidly tries to space anything that moves, and panics when that doesn't work.