It all depends on when you decide to set the nodemap. Pre-FS1, Vasuda Prime is habitable, and supports a heavy population (duh). Between FS1 and FS2, all systems through Gamma Draconis are explored, the sol node is colapsed, and Vasuda Prime is desolate (though still habitable). FS2 era, Capella is a star, not a nebula, with at least three planets, and there are two known systems, one a nebula, past Gamma Draconis. Post FS2, Capella is a nebula, with no planetoids, dust belts, or anything like that, but the star should still remain, though faint, at the center of the nebula. The Gamma Draconis nebula (or whatever it's called) has a star in it too, since it's FS hard coded to have one. Also, fleet stationing will have to be altered accordingly, as the third fleet (GTD Aquitane) now has no base of operations. Explored systems, whether held by the GTVA or its enemies, should all be displayed with the same color; no distinction should be made on a nodemap to account for shifting battle lines. Also, listing major battles (missions from FS1 or FS2 that involved capital ships) should be included in system info, as well as the name and location of any installations in the system (deep space, orbiting nth planet, edge of asteroid field, etc.) That way such a map could be used by modders and mission designers to set events within the FS universe without blatent contradiction to the :V: missions (canon info).