Here is the nightly for 05 October 2016 - Revision 34469c7
Group: Linux
nightly_20161005_34469c7-builds-Linux.tar.gzSHA1: f741f8bd9cf2ca3ac0d9a2db35e68dd6258608e5
Group: MacOSX
nightly_20161005_34469c7-builds-MacOSX.tar.gzSHA1: 8ff32a438fa92f7da4ed513737de44dc974f7a93
Group: Win32
nightly_20161005_34469c7-builds-Win32.zipSHA1: 1a17817be1aa92107418bf92c0c7f581f9ff2132
Group: Win64
nightly_20161005_34469c7-builds-Win64.zipSHA1: 61e07417d4ed1b7603b604d1be9663678ae3d2d9
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commit 070edd9
Author: asarium <Tue Oct 4 14:57:26 2016 +0200>
Commit: asarium <Tue Oct 4 14:57:26 2016 +0200>
Fix various Coverity issues in the FFmpeg code
code/cutscene/Decoder.h | 18 +++++++++---------
code/cutscene/player.cpp | 18 +++++++++---------
code/libs/ffmpeg/FFmpegContext.cpp | 7 ++++++-
code/sound/ffmpeg/WaveFile.cpp | 2 +-
code/sound/ffmpeg/WaveFile.h | 10 +++++-----
5 files changed, 30 insertions(+), 25 deletions(-)
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commit 4547b57
Author: niffiwan <Tue Oct 4 22:32:00 2016 +1000>
Commit: niffiwan <Tue Oct 4 22:32:00 2016 +1000>
Fix Coverity 1363662
code/sound/ffmpeg/WaveFile.cpp | 1 +
1 file changed, 1 insertion(+)
------------------------------------------------------------------------
commit 5535311
Author: asarium <Mon Oct 3 18:28:51 2016 +0200>
Commit: asarium <Mon Oct 3 22:24:09 2016 +0200>
Move ade functions into own files
code/cfile/cfile.cpp | 2 +-
code/globalincs/pstypes.h | 2 +-
code/globalincs/windebug.cpp | 2 +-
code/graphics/generic.cpp | 2 +-
code/io/keycontrol.cpp | 4 +-
code/model/model.h | 2 +-
code/osapi/dialogs.cpp | 2 +-
code/parse/sexp.h | 2 +-
code/playerman/player.h | 4 +-
code/scripting/ade.cpp | 966 +++++++++++++++++++++++++++++
code/scripting/ade.h | 267 ++++++++
code/scripting/ade_args.cpp | 336 +++++++++++
code/scripting/ade_args.h | 24 +
code/scripting/lua.cpp | 1373 +-----------------------------------------
code/scripting/lua.h | 233 +------
code/scripting/scripting.cpp | 18 +-
code/scripting/scripting.h | 7 +-
code/source_groups.cmake | 4 +
18 files changed, 1644 insertions(+), 1606 deletions(-)
------------------------------------------------------------------------
commit 6dbf200
Author: asarium <Mon Oct 3 14:09:16 2016 +0200>
Commit: asarium <Mon Oct 3 21:38:29 2016 +0200>
Move lua to scripting folder
code/ai/aiturret.cpp | 2 +-
code/asteroid/asteroid.cpp | 2 +-
code/cfile/cfile.cpp | 2 +-
code/cmdline/cmdline.cpp | 2 +-
code/controlconfig/controlsconfig.cpp | 2 +-
code/gamesequence/gamesequence.cpp | 2 +-
code/globalincs/pstypes.h | 2 +-
code/graphics/2d.cpp | 2 +-
code/graphics/generic.cpp | 2 +-
code/hud/hudmessage.cpp | 2 +-
code/io/key.cpp | 2 +-
code/io/keycontrol.cpp | 4 +-
code/io/mouse.cpp | 2 +-
code/menuui/mainhallmenu.cpp | 2 +-
code/mission/missionmessage.cpp | 2 +-
code/mission/missionparse.cpp | 2 +-
code/model/model.h | 2 +-
code/object/collidedebrisship.cpp | 2 +-
code/object/collidedebrisweapon.cpp | 2 +-
code/object/collideshipship.cpp | 2 +-
code/object/collideshipweapon.cpp | 2 +-
code/object/collideweaponweapon.cpp | 2 +-
code/object/object.cpp | 2 +-
code/object/objectsort.cpp | 2 +-
code/osapi/dialogs.cpp | 2 +-
code/parse/lua.cpp | 17619 --------------------------------
code/parse/lua.h | 242 -
code/parse/scripting.cpp | 1473 ---
code/parse/scripting.h | 228 -
code/parse/sexp.cpp | 4 +-
code/parse/sexp.h | 2 +-
code/playerman/player.h | 4 +-
code/scripting/lua.cpp | 17619 ++++++++++++++++++++++++++++++++
code/scripting/lua.h | 242 +
code/scripting/scripting.cpp | 1473 +++
code/scripting/scripting.h | 228 +
code/ship/afterburner.cpp | 2 +-
code/ship/ship.cpp | 2 +-
code/ship/shipfx.cpp | 2 +-
code/ship/shiphit.cpp | 2 +-
code/source_groups.cmake | 13 +-
code/weapon/beam.cpp | 2 +-
code/weapon/weapons.cpp | 2 +-
code/windows_stub/stubs.cpp | 2 +-
freespace2/freespace.cpp | 4 +-
45 files changed, 19611 insertions(+), 19606 deletions(-)