Author Topic: Let's talk, HLP!  (Read 83408 times)

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Offline AdmiralRalwood

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  • The Cthulhu programmer himself!
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Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline jr2

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Multi is not going to happen. FSO is a single-player project now. We don't have the resources to fix it or the playerbase to make it worthwhile.

I thought karajorma had it on the backburner?
Multi has been "on the backburner" for, like, a decade (if not longer). Without a coder that knows netcode, someone would have to basically learn how it works from scratch to be able to perform even marginal improvements, and nobody has that kind of time for something that our active playerbase does not use (of course, improved netcode would increase our potential playerbase significantly... but the people who currently use FSO obviously don't use it for multiplayer).

...and the ultimate goal of this topic was to increase our playerbase, not just make things better for the current playerbase (although it is also that).  However, still no netcode guru, so moot point.

 

Offline jr2

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... why are the URLs split in that video?  Currently it has a hypertext link to "http://www" and then " . fsoinstaller . com"

  

Offline Spoon

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It's some kind of anti spam protection or something, it keeps breaking up the link after I edit it. Yet oddly enough the mixtape link doesn't suffer that fate, the links also seem unbroken in the public profile
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
I don't think that's supposed to happen; file a support ticket to get a definitive answer.



Unrelated: "Show unread posts" has become actually useful since the gendisc blacklist. Much appreciated.

 

Offline deathspeed

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Unrelated: "Show unread posts" has become actually useful since the gendisc blacklist. Much appreciated.

I hate that change.  (I know; strong language for me!)  I think it killed gendisc, which may have been the intent,  since there have been very few new posts there since the switch.  I was one of the apparent few who enjoyed that board, but it's a PITA now to have to manually go to the board and look for stuff I haven't already seen. 

What really irritates me i guess is that there already was a way for people to opt out of seeing it on the "unread posts" link, but now the option to see it for those of us who liked it has been taken away.  Can't it be added back, maybe defaulted to "don't show", so those of us who like it can choose to turn it back on?



Edit: toned down 2nd paragraph, originally written before i had enough coffee to be civilized
« Last Edit: February 20, 2017, 07:20:05 pm by deathspeed »
Maybe someday God will give you a little pink toaster of your own.

 

Offline Mongoose

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I must be the only person who opens every subfolder I'm reading in like 20 different tabs instead of using that link. :P

 

Offline karajorma

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I even do that on my phone!
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline deathspeed

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I even do that on my phone!

I don't think I've ever even tried getting to HLP on my phone.  :)
Maybe someday God will give you a little pink toaster of your own.

 

Offline Colonol Dekker

  • HLP is my mistress
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  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
I've been hard lighting on my phone for ten years this year.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline mjn.mixael

  • Cutscene Master
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Ya'll should make sure to give @HardLightPro a follow on Twitter. I've been posting regularly. Re-tweet the stuff you find interesting and help get the word out!
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Colonol Dekker

  • HLP is my mistress
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  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Shared on the facebook.  (at least one of them ;) )
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline niffiwan

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  • Eluder Class
I'm going to have to create a twitter account...  :nervous:
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline jr2

  • The Mail Man
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    • Steam
Ya'll should make sure to give @HardLightPro a follow on Twitter. I've been posting regularly. Re-tweet the stuff you find interesting and help get the word out!

Went to go follow, apparently already did (yeah I don't use Twitter much lol).

 

Offline Blue Lion

  • Star Shatterer
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Do we know who runs the facebook page for HLP, not the group? I'd like to get in contact with someone who runs the page (which is basically empty)

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Message sent, will find out for you.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline chief1983

  • Still lacks a custom title
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    • Fate of the Galaxy
Multi is not going to happen. FSO is a single-player project now. We don't have the resources to fix it or the playerbase to make it worthwhile.

I thought karajorma had it on the backburner?
Multi has been "on the backburner" for, like, a decade (if not longer). Without a coder that knows netcode, someone would have to basically learn how it works from scratch to be able to perform even marginal improvements, and nobody has that kind of time for something that our active playerbase does not use (of course, improved netcode would increase our potential playerbase significantly... but the people who currently use FSO obviously don't use it for multiplayer).

...and the ultimate goal of this topic was to increase our playerbase, not just make things better for the current playerbase (although it is also that).  However, still no netcode guru, so moot point.

Are people just conceding that multiplayer is completely dead?  That's sad.  I now have four VPS servers running, currently still for testing, but which could be running full time release standalones of any combination of mods.  That's up to 48 multiplayer slots running simultaneously without anyone having to forward ports.  Probably the best workaround we have for the confusing NAT setup until someone figures out punch-thru.  Also jg18 plans on running a series of experiments on the netcode to see if we can find some gains, and has even had users volunteering to help him out yet.  So there is still some interest, and sometimes a small, but dedicated grass roots team is all you need to make things happen.  I have personally been trying to ensure the WebUI-based standalones remain stable for a couple years now I think, because I think that a few dedicated hosting machines are our best bet for any multiplayer viability in the near term.  I'm really happy with how stable they're running now and think that I could set up a couple retail, a MediaVPs, and maybe another mod once 3.8 is released.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Spoon

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Quote
Are people just conceding that multiplayer is completely dead? 
Uuuuh, it has been completely dead for years now.

Quote
That's sad.
It's called looking at reality.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline karajorma

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It's also rather premature. Multi isn't very healthy but the quickest way to actually kill it is to discourage the coders who want to work on it.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline jg18

  • A very happy zod
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Seemed apropos. :nervous:

EDIT: I may be kidding myself, but I do think that multi is as Miracle Max says, slightly alive. We do get people from time to time who are interested in multi, and if Internet multi were playable -- or even fun! -- maybe it'd spark something. :)



« Last Edit: March 01, 2017, 02:07:00 am by jg18 »