Author Topic: Random mission generator  (Read 4113 times)

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Offline potterman28wxcv

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Re: Random mission generator
nice job
make it so it generates story campaign

So this is quite difficult...I would suggest if you want a story campaign generator, perhaps try making one yourself?
That looks like actual research to be honest. Procedural story generation.

 
Re: Random mission generator
if mission generator its posseble then campgen too with story it will be nice if soo

 

Offline karajorma

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Re: Random mission generator
I'm sure you can generate a story at random. Generating a good story is another matter.
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Re: Random mission generator
Indeed producing a good story would be really hard.
Already getting a passable random mission is a hard task so making a campaign is really out of scope ^^

Edit: and i'm probably lacking the writing skills needed to do such a thing...

Edit: btw the generator has improved quite a bit (in functions and possibilities) but is still lacking input for mission generation (i focus first on getting things doable and then generating something from existing functions become easy)
Patrol, escort and assault should now be possible (just need to add random data to these functions), more orders are possible for wings and individual ships and a success event is now added depending on the goals of the mission.
« Last Edit: February 04, 2018, 08:06:00 am by krevett62 »

 

Offline Novachen

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Re: Random mission generator
I am not sure, why you need a story campaign generator... it do not look like we are lacking campaigns here.

I would say... play some auto generated missions in a row and imagine a story to it yourself ^^. This works in several other games with its skirmish modes for years.
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Offline potterman28wxcv

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Re: Random mission generator
if mission generator its posseble then campgen too with story it will be nice if soo
Generating a campaign with story randomly is as hard as generating a random book. You can generate a random campaign just like you can generate random sentences of gibberish ; but generating a proper story is far more complicated than it might look. We're not talking of random generation anymore, but more of grammar and linguistics, as well as sentence semantics.. Maybe Google will achieve it one day.. But for now it's not possible.

 

Offline Bryan See

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Re: Random mission generator
What about AI and machine learning? Will this solve this problem?

 

Offline The E

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Re: Random mission generator
What about AI and machine learning? Will this solve this problem?

No. You are welcome to try though.
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Offline Bryan See

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Re: Random mission generator
Yeah. If I can do it through AI, then it would be better.

 

Offline karajorma

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Re: Random mission generator
Go for it, but make your own thread for it. Leave this one to the mission generator.
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Offline Bryan See

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Re: Random mission generator
Yeah. Maybe in the scripting section. And that would be good for "procedural" missions.

 

Offline wookieejedi

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Re: Random mission generator
Yeah. Maybe in the scripting section. And that would be good for "procedural" missions.

I am sure people would be happy to tell you their thoughts about a set of scripts you post there  :)

As for this generator I am glad to hear you are making good progress, krevett62! It's always cool to see others working on similar projects with different approaches!

 

Offline Bryan See

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Re: Random mission generator
Yeah. Maybe in the scripting section. And that would be good for "procedural" missions.

I am sure people would be happy to tell you their thoughts about a set of scripts you post there  :)

As for this generator I am glad to hear you are making good progress, krevett62! It's always cool to see others working on similar projects with different approaches!
Thanks for that.

 
Re: Random mission generator
This looks really interesting. :)

If you're still looking for ship names, you can take a look at wikipedias category sites, like "Category: Greek mythology".

  
Re: Random mission generator
Thanks for the idea i'll take a look in fact i'm searching for names with various styles (but nothing is locked the generator is made so that the user can add or replace existing data with his own)