Thank you for your feedback!
Always delighted to see people post their thoughts on the campaign, good or bad.
I plan to release a patch in the next few days that will address some player feedback. There will be a couple of extra enhancements thanks to this post.
Mission 6: The upcoming patch will include some extra hints for the player.
Mission 8: The unscannable containers are only because this was from a GVTI convoy, per the briefing. The whole setup near the Knossos is for scenery.
New CBAnims: Those were created by MjnMixael, and we were really pleased to have his artistic talent featured in the campaign.
Mission 10: Fun fact: the Ravana's fighterbays aren't normally destroyable, as Battuta noted. This mission uses a modded ships.tbl entry.
Voices: Odd or not, I like the gibberish.
That format, and the synthesized speech more generally, was Sesquipedalian's idea. As for "you fight like a Vasudan", yeah it doesn't really fit, but we decided to roll with it.
Not sure what the problem is with the sharply-defined backgrounds. Can you post a fsolog?
Mission 13: Sorry for the bad experience.
I'll add a checkpoint or two to this mission.
Medalbox: You've found a bug! We never added a mask file to the new interface art. I'll include that in the patch.
4th Vial: Glad you liked it! This is a mission that Sesquipedalian made years ago. I haven't heard from anyone else about it yet.
Mission 1: You'll find out more about the mysterious radar signature in Part II.
Mission 6: This mission will be a bit easier in the patch. I'll add a new checkpoint too. What was the error when the AWACS arrived?
Glad you liked the campaign overall. We hope Part II will take less time to release than Part I.