Hey! Glad you enjoyed it.

One bug that I encountered was no debriefing on mission 1.
Ah, I think I found the culprit. Thanks for bringing it to my attention.

One comment - I'd prefer that mission designers not use the message noise as for those of us that use text to speech to 'hear' messages in mission that noise 'replaces' the text to speech.
I've no intention of removing the message beeps, but I
think TTS should work if you remove the msg.wav file from the mod's Data>Voice>Special folder.
Overall, massively enjoyable and I hope you decide to work on a new project in the future, new creations are always welcome 
Already well ahead! I'm working on a follow-up campaign called Shepherds, set during the days between Argonautica and Into the Lion's Den.
https://www.hard-light.net/forums/index.php?topic=96154.0Progress has slowed, but still being made.
