Author Topic: Nightly: 08 February 2020 - Revision 1c2d8a3  (Read 182 times)

0 Members and 1 Guest are viewing this topic.

Offline SirKnightly

  • George or Keira?
  • 211
Nightly: 08 February 2020 - Revision 1c2d8a3
Here is the nightly for 08 February 2020 - Revision 1c2d8a3

At least one of the nightly builds failed!


Group: Linux
nightly_20200208_1c2d8a3-builds-Linux.tar.gz (Mirror)


Group: MacOSX
nightly_20200208_1c2d8a3-builds-MacOSX.tar.gz (Mirror)


Group: Win64
nightly_20200208_1c2d8a3-builds-Win64.zip (Mirror)


Group: Win32
nightly_20200208_1c2d8a3-builds-Win32.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit ae026f8
Author: asarium
Commit: asarium

    Add generic uniform block for low frequency data
 .clang-format                                      |   8 +-
 code/def_files/data/effects/batched-f.sdr          |   8 +-
 code/def_files/data/effects/batched-v.sdr          |   7 +-
 code/def_files/data/effects/bloom-comp-f.sdr       |  13 +-
 code/def_files/data/effects/blur-f.sdr             |  23 +-
 code/def_files/data/effects/default-material-f.sdr |  23 +-
 code/def_files/data/effects/default-material-v.sdr |  19 +-
 code/def_files/data/effects/effect-distort-f.sdr   |  11 +-
 code/def_files/data/effects/effect-distort-v.sdr   |   7 +-
 code/def_files/data/effects/effect-f.sdr           |  55 +++
 code/def_files/data/effects/effect-g.sdr           |  58 +++
 code/def_files/data/effects/effect-particle-f.sdr  |  49 --
 code/def_files/data/effects/effect-screen-g.sdr    |  56 ---
 code/def_files/data/effects/effect-v.sdr           |  35 +-
 code/def_files/data/effects/fog-f.sdr              |  14 +-
 code/def_files/data/effects/fxaa-v.sdr             |   9 +-
 code/def_files/data/effects/ls-f.sdr               |  21 +-
 code/def_files/data/effects/passthrough-f.sdr      |   8 +-
 code/def_files/data/effects/passthrough-v.sdr      |   4 +-
 code/def_files/data/effects/post-f.sdr             |  47 +-
 code/def_files/data/effects/post-v.sdr             |   4 +-
 code/def_files/data/effects/rocketui-f.sdr         |  10 +-
 code/def_files/data/effects/rocketui-v.sdr         |   9 +-
 code/def_files/data/effects/shadowdebug-f.sdr      |  10 -
 code/def_files/data/effects/shadowdebug-v.sdr      |   8 -
 code/def_files/data/effects/shield-impact-f.sdr    |  23 +-
 code/def_files/data/effects/shield-impact-v.sdr    |  17 +-
 code/def_files/data/effects/smaa-blend-f.sdr       |   4 +-
 code/def_files/data/effects/smaa-blend-v.sdr       |   4 +-
 code/def_files/data/effects/smaa-edge-f.sdr        |   4 +-
 code/def_files/data/effects/smaa-edge-v.sdr        |   4 +-
 code/def_files/data/effects/smaa-neighbour-f.sdr   |   4 +-
 code/def_files/data/effects/smaa-neighbour-v.sdr   |   4 +-
 code/def_files/data/effects/tonemapping-f.sdr      |   6 +-
 code/graphics/2d.cpp                               |   4 +-
 code/graphics/2d.h                                 |   6 +-
 code/graphics/opengl/ShaderProgram.cpp             | 550 +--------------------
 code/graphics/opengl/ShaderProgram.h               |  37 +-
 code/graphics/opengl/gropengldeferred.cpp          |  47 +-
 code/graphics/opengl/gropengldraw.cpp              |  23 +-
 code/graphics/opengl/gropenglpostprocessing.cpp    | 264 ++++++----
 code/graphics/opengl/gropenglshader.cpp            | 324 ++++++------
 code/graphics/opengl/gropenglshader.h              |  32 +-
 code/graphics/opengl/gropengltnl.cpp               | 184 ++++---
 code/graphics/util/UniformBufferManager.cpp        |  13 +-
 code/graphics/util/UniformBufferManager.h          |   3 +-
 code/graphics/util/uniform_structs.h               | 155 +++++-
 code/source_groups.cmake                           |   6 +-
 48 files changed, 993 insertions(+), 1241 deletions(-)