Author Topic: Nightly: 06 March 2020 - Revision c502d9b  (Read 612 times)

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Offline SirKnightly

  • George or Keira?
  • 211
Nightly: 06 March 2020 - Revision c502d9b
Here is the nightly for 06 March 2020 - Revision c502d9b

At least one of the nightly builds failed!


Group: Linux
nightly_20200306_c502d9b-builds-Linux.tar.gz (Mirror)


Group: MacOSX
nightly_20200306_c502d9b-builds-MacOSX.tar.gz (Mirror)


Group: Win64
nightly_20200306_c502d9b-builds-Win64.zip (Mirror)


Group: Win32
nightly_20200306_c502d9b-builds-Win32.zip (Mirror)

Code: [Select]
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commit af5e834
Author: Fabian Woltermann
Commit: Fabian Woltermann

    Also make sure that Current_soundtrack_num is reset whenever event_music_level_init is called
 code/gamesnd/eventmusic.cpp | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

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commit bb48ea9
Author: Fabian Woltermann
Commit: Fabian Woltermann

    Reset the current soundtrack during mission shutdown
 code/gamesnd/eventmusic.cpp | 1 +
 1 file changed, 1 insertion(+)

------------------------------------------------------------------------
commit 732ada4
Author: Goober5000
Commit: Goober5000

    remove CLOAKMAP
 code/graphics/opengl/gropengltexture.cpp | 2 --
 code/graphics/opengl/gropengltnl.cpp     | 1 -
 code/ship/ship.cpp                       | 4 ----
 code/ship/ship.h                         | 1 -
 4 files changed, 8 deletions(-)