Author Topic: Multiple Bugs after Changing Mod Library  (Read 3219 times)

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Multiple Bugs after Changing Mod Library
So I recently installed Bem Cavalgar through old Knossos and since then I've encountered (at least) two bugs. The first is that none of my installed mods could recognize my joystick. I eventually managed to fix this through the in-game options so it's not a big deal. The second bug is more serious.

When opening a mission I was working on through the MVPS I was immediately hit by a wave of error messages relating to invalid docking ports and the GTF Ulysses. When FRED finally came to, I saw that many Terran ships, including several transports, had been turned into Ulysses fighters with completely default weapons, etc. I exited out of FRED and opened up the mission in Notepad. There I saw that nothing had actually been changed in the mission data; every ship was the model it was supposed to be.

These FRED errors have not appeared consistently. I have reopened the mission in FRED twice without incident. It could be that something just got temporarily confused. Something that might be relevant is that I did play Freespace 2 some while Bem Cavalgar was in the process of installing. Maybe that screwed something up.

 

Offline Goober5000

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Re: Multiple Bugs after Changing Mod Library
When opening a mission I was working on through the MVPS I was immediately hit by a wave of error messages relating to invalid docking ports and the GTF Ulysses. When FRED finally came to, I saw that many Terran ships, including several transports, had been turned into Ulysses fighters with completely default weapons, etc. I exited out of FRED and opened up the mission in Notepad. There I saw that nothing had actually been changed in the mission data; every ship was the model it was supposed to be.

If FRED can't find a ship class definition, it will use the Ulysses.  This is a bug that used to happen a lot in the early days of modding before we had a decent mod management system, but it can still happen if you open a mission designed for one mod while FRED is running another mod.

So when you're launching FRED, just double check that you're launching it from the proper mod; and then also double check that you're only loading missions designed for that mod.

 
Re: Multiple Bugs after Changing Mod Library
What kind of threw me for a loop was that I hadn't opened the new mod at all yet, either in FSO or FRED, so I wasn't expecting any issue from working in multiple mods.