Poll

do you like this?

yes
40 (93%)
no
3 (7%)

Total Members Voted: 43

Voting closed: March 16, 2005, 10:51:36 pm

Author Topic: change to the warp effect  (Read 7560 times)

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Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
change to the warp effect
I just made a new class for manageing a type of effect, and I just implemented it for the warp effect as a test, now this is just test textures, and I plan on useing this sort of effect to improve explosions mainly (this was just a quick test), and this particular useage of it doesn't look as good as it can in other situations, but I want to know if people like the small change I added to the warp effect.
so, test build.

http://freespace.volitionwatch.com/blackwater/fs2_open_Bobboau_3-16-05.zip
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
change to the warp effect
Hmm, interesting...this might actually be useful for a BSG style FTL effect. (Although no one seems to be interested in doing the art for it)

What all does the new class do?
-C

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
change to the warp effect
manages, animates, and renders a ball of rays.

hopefully it should allow for a number of cool looking effects,
might be neat to use for a new weapon rendering type.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
change to the warp effect
ooh...usable for BSG FTL?!  Mmmmm....

The more I get into all of this, the more I wish I had more photoshop/max/coding talent!!
RedAssAg05

 

Offline RandomTiger

  • Senior Member
  • 211
change to the warp effect
I take it its optional

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
change to the warp effect
if i wasnt totally exausted from work id be playing with this right now, maybe this weekend.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 
change to the warp effect
Screenies for those without direct acces to a working build?
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
change to the warp effect
Um... http://freespace.volitionwatch.com/blackwater/fs2_open_Bobboau_3-16-05.zip

It's hard to get a screenie of..think the subspace hole, but it flares when it closes.

I have now not done any justice to the feature at all with my description. :)
-C

 
change to the warp effect
No, it's more of an issue with needing to get all the data in the right place, I can do it myself, but not right now.

But, as always, add it as an option.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline Kie99

  • 211
change to the warp effect
That's awesome, nice work Bob.
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 

Offline Vasudan Admiral

  • Member
  • 211
    • Twisted Infinities
change to the warp effect
Wow, purdy. :D
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline Col. Fishguts

  • voodoo doll
  • 211
change to the warp effect
Me likes.





But yes....you have to see it in motion to fully grasp the effect.

This might allow a more B5 style jump hole effect.
« Last Edit: March 17, 2005, 06:06:11 am by 1445 »
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

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Offline KARMA

  • Darth Hutt
  • 211
    • http://members.fortunecity.com/aranbanjo
change to the warp effect
could be useful for star trek too. And maybe for star wars too.
But in both cases it'd be needed a way to make the ships accelerate  to a monster speed in no time, then you'd see that effect in lontanance

 
change to the warp effect
WOW!!! i've gotta try this. Like a moth I'm attracted to all things glowy and shiny!!!

edit: EXCELLENT EFFECT!!!!

I second Karma's motion to somehow speed up either the ship arping out and or the ship and the effect to close in on each other.
« Last Edit: March 17, 2005, 07:13:07 am by 1582 »

 

Offline Falcon

  • 29
change to the warp effect
Me likes :yes:

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
change to the warp effect
Wow, cool. :eek2:
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Primus

  • Ranger
  • 29
  • Lusus Naturae
change to the warp effect
Looks great. :yes:
No surrender, no retreat.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
change to the warp effect
extreemly poorly implemented hacked in I am realy freaking late for work, implementation of this effect being used in an explosion.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
change to the warp effect
somemore
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
change to the warp effect
wish I could atach more than one image at a time
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together