thanks for the link...
the framework.tgz for Xcode is broken, but i used the framework.tgz from taylors 3.6.9 source tree and added the missing theora.framework
but what stops me from compiling the whole thing are the missing sources in code/graphics grzbuffer.cpp and grzbuffer.h
I don't know if the files are needed, but when I delete them from the Xcode project for a test, it compiles to the end but i get linker errors
"dock_dead_undock_objects(object*, object*)", referenced from:
do_dying_undock_physics(object*, ship*) in libcode.a(ship.o)
"decodeFrame8(unsigned char*, unsigned char*, int, unsigned char*, int)", referenced from:
mve_video_data(unsigned char*, int)in libcode.a(mveplayer.o)
"dock_dead_dock_objects(object*, int, object*, int)", referenced from:
ai_deathroll_start(object*) in libcode.a(aicode.o)
"gr_stub_init()", referenced from:
gr_init(int, int, int, int, int)in libcode.a(2d.o)
"theora_close(THEORAFILE*)", referenced from:
movie_play(char*) in libcode.a(movie.o)
"theora_play(THEORAFILE*)", referenced from:
movie_play(char*) in libcode.a(movie.o)
"dock_get_first_dead_docked_object(object*)", referenced from:
do_dying_undock_physics(object*, ship*) in libcode.a(ship.o)
ld: symbol(s) not found
and when I search the project i fin the call but not the subroutine...
maybe the missing files help - or...???