Author Topic: Official PCS2 Feature Request thread  (Read 82086 times)

0 Members and 1 Guest are viewing this topic.

Offline Flipside

  • əp!sd!l£
  • 212
Re: Official PCS2 Feature Request thread
Well, a 'fit to viewscreen' option might be better, that way, regardless of the size of the object, you'll be able to get the best possible zoom for it?

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: Official PCS2 Feature Request thread
it's already supposed to make a fair guess at that when the model is loaded
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: Official PCS2 Feature Request thread
Am I to take it that I'm not getting bug reports about the COB loader because it's working right?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline chief1983

  • Still lacks a custom title
  • 212
  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: Official PCS2 Feature Request thread
Or not many people are following this thread still.  Maybe make a new one requesting testers.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: Official PCS2 Feature Request thread
Am I to take it that I'm not getting bug reports about the COB loader because it's working right?

well everything apears to work. thats a whole different thing from actually working. i havent tested the autogen features though, are they exactly the same as from pcs1?
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: Official PCS2 Feature Request thread
yeah.. i copy pasted the code and just adapted it in.

with bugfixes :P
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Axem

  • Administrator
  • 211
Re: Official PCS2 Feature Request thread
Quick question, what are the odds of PCS2 working on non-Windows platforms?

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: Official PCS2 Feature Request thread
very good considering that was a design goal
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline chief1983

  • Still lacks a custom title
  • 212
  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: Official PCS2 Feature Request thread
 :P
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: Official PCS2 Feature Request thread
i have a problem.

PMF to COB conversion and materials - the problem is smoothing data.  the PMF data stores the facet_angle defined by COB, so COB->PMF then right back again in that reguard isn't a problem.

POF->PMF->COB is... POF doesn't store the facet angle, it stores the normals.   I either have to do a (VERY CPU INTENSIVE) guestimation routine on POF load and guess the angle..... or I have to output everything as either faceted or smoothed from a POF load...

thoughts?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Topgun

  • 210
Re: Official PCS2 Feature Request thread
export the angles too another file. IE: before you do COB --> PMF ask the user if he wants to export the facet data to a file. then when you ant to go PMF --> COB, ask the user for the file. if he doesn't have one, make everything faceted.

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: Official PCS2 Feature Request thread
PMF stores it... POF doesn't.. there are POFs we don't have the COBs for (technically .3ds files.... since that's what V used)
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Topgun

  • 210
Re: Official PCS2 Feature Request thread
What does that have to do w\ what I said? :wtf:

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: Official PCS2 Feature Request thread
your suggestion doesn't address the problem  :wtf:
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Topgun

  • 210
Re: Official PCS2 Feature Request thread
OKAY, everywere I said PMF change it to POF.

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: Official PCS2 Feature Request thread
i'm still kinda leaning against making them save another file - while it's CPU intensive, from the user standpoint it's still simplier (though potentially less accurate) for it to figure the facet angles by reverse-engineering
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Topgun

  • 210
Re: Official PCS2 Feature Request thread
Why not have both? ask the user what he wants, let him decide. (yes I know thats alot more coding, I know.)

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Re: Official PCS2 Feature Request thread
Why not have both? ask the user what he wants, let him decide. (yes I know thats alot more coding, I know.)

PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Re: Official PCS2 Feature Request thread
If the user has the facet-file to the POF, they must have had access to the original COB or PMF file. Why not provide an option to extract the angles from one of those, and if neither are available, guesstimate the normals?

It seems like if you're not going to implement autogeneration from the normals, you'll have trouble with all the old POF files that you don't have access to the faceting angle data for.
-C

 

Offline Topgun

  • 210
Re: Official PCS2 Feature Request thread
isn't that what I said? :wtf:

EDIT: never mind, I get it... use the models not the facet file...
« Last Edit: June 13, 2007, 06:15:30 pm by Topgun »