It still need some heavy-deep testing, but it should funsion as desingned
This is a "Advanced Training Module", who cover heavy escort duty and heavy fleet conflicts.
I told you, this is a hard mission, don't try it on more than Medium difficulty whiout about 4 players, if you are less than that I recommend to low a little the difficulty, but is hard to know if the mission is too easy, too hard or impossible when I the only tester here
, so that will up to players.
Some of yours maybe remember an Art of War for FS1, a very popular unvalidated mission made by "Salvador" in the PXO era, well if some of your don't know yet, I who is known as "Salvador" in multiplayer both in FS1 and FS2 in PXO era, so this mission is my attempt to redone the FS1 Art of War that I made long time ago.
I made 2 versions, one for FS2, and other for FS1, or better know as FS1_Port (because you need the ST tables)
In the FS2 version be prepared for some very heavy ships/turrets sniping xD!
In FS1, well I no idea, be prepared to kill everything that cross in patch
I recommend to focus in playing the FS1 version, the FS2 one is impossible to finish, the mission is too long a crash is 100% sure (i hope someone start to fix the multiplayer bugs).
well here they are, have fun!
Certainly, they are not validated (even
)
P.D. this gives a medal, the Wings.
P.D.2. Oh!, i almost forget it
this mission hits the 100 ships limit when starts, so if you have a slow computer it will be better to play whiout mediavps.
After a while the number will never get nearly close to 100 again.
Current versions:
FS2: v1.3
FS1: v1.3
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