Gave it another run-through, and the damage ratios definitely seem "off" somehow.
-I sent a fleet of eight battleships into the Yellow system to wipe out two carriers, another battleship, and a [small] squadron of fighters. This should be overkill, but instead all eight of my battleships went from green to red to dead in a matter of seconds, at the hands of just that small fighter squad. A handful of enemy fighters should not be able to annihilate EIGHT battleships before they can get off the waygate.
-In a similar manner, I send two clouds of fighters swarming over a [single] battleship. and they get ripped apart. Two full ranks (128?) of my fighters, suffer more than 90% casualty against a single battleship.
One of these two should be balanced out a litttle more fairly, although I'll let decide which. Personally though, I'd rather see my capships be the same kind of juggernauts that the enemy's are.