Author Topic: Warzone  (Read 124723 times)

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Offline phreak

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3 was a compliment
Offically approved by Ebola Virus Man :wtf:
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Offline Mobius

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Et voilĂ !  :pimp:

Taurus wing in E2M4 will not respawn anymore.

I changed the .fc2 file: there were two unexistant goals in E2M1. In E3M7, the goal "Destroy Ravana" was renamed "Destroy Daskha".


[attachment deleted by ninja]
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Offline phreak

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For E3M7, it should be "Destroy SD Daskha"
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Offline Mobius

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Yeah, I know...it was just a typing mistake. In the .fc2 file you can find "Destroy SD Daskha" :)
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Offline MP-Ryan

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How's that cutscene coming?  I'm doing a run-through of the whole package on April 25th.  I'd really like to get this sucker released.  Soon.
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Offline Mobius

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I left it to the rest of the team...

Hey, who's working on WSCP? And can someone please test S:AH? It's so close to the release...
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Offline MP-Ryan

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Cutscene?  Anyone?
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Offline MP-Ryan

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OK, here's the deal.  I am on vacation May 1-7.  This thing needs to be officially released before the end of May, at the latest.

Here is the full Warzone package at present.  10 MB download, 7zip format.  Make sure you adjust the directory paths in the mod.ini file before attempting to run it.
http://files.filefront.com/MPRyan+Warzone+200804257z/;10081540;/fileinfo.html

Missing items:
-Nameplate for the GTC Nicolas.  Don't know how it got missed, but it did.
-Planet for the Regulus system (IIRC Nelson mentioned it to me).
-Credits cutscene.

I am creating an alternate final debrief with credits included.  If no cutscene exists by the time everything else is done, then there won't be a cutscene.

Please test the package.  Any other missing items or mission problems, post them in this thread.  We may still be missing a few backgrounds or stars, or minor mission bugs.
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Offline Mobius

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I was waiting for some feedback about the current cutscene, which may or may not be improved.

I didn't know of the other problems you mentioned. I can do nothing for the Nicolas' nameplate and the bitmap.
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Offline MP-Ryan

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OK.  I (after receiving much help from Zacam) created a ship nameplate for the Nicolas so that's done.  I also fixed the campaign file - someone left an and operator in the conditions for E2M1 completion that caused all kinds of lovely errors as there was only one goal.  So that's fixed.

I'm attaching the new campaign file since its necessary for testing.  As I clean up other things I'll repost the entire package.  In the meantime, test please.

Mobius, please post a copy of the cutscene as far as its done so we can all have a look.

[attachment deleted by ninja]
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Offline est1895

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Could you please put the Warzone on another mirror.  The trouble is on my end, but for some reason I can't download anything from FileFront.   :nervous: :nervous:

 

Offline MP-Ryan

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Could you please put the Warzone on another mirror.  The trouble is on my end, but for some reason I can't download anything from FileFront.   :nervous: :nervous:

Turn off download accelerators.

If someone else can mirror it fine, but I don't have another hosting option easily available.
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Offline jr2

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You using Firefox?  If so, choose "save to disk" if you are using flashget.. basically, use the built-in Firefox downloader, not another one.  or just use IE temporarily... grab the IE Tab extension and use that in FF to run IE through FF, it should work.

 
I was waiting for some feedback about the current cutscene, which may or may not be improved.

I didn't know of the other problems you mentioned. I can do nothing for the Nicolas' nameplate and the bitmap.


I'm otherwise engaged right now, but the cutscene looks fine to me as-is. It's doubtful me or anyone else will take it up before the end of May, if that's you deadline. I say it's good to go.

 

Offline Mobius

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I'll try to do something tomorrow, I'll eventually post the result on Friday.

How's the voice acting going?
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Offline Koth

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How's the voice acting going?


sleeping... i will contact Mongoose and Mad bomber for their files,
E1M1 to E1M4 are almost done

overall about 40% is done

*starts whistling innocently* I'll should have finished my stuff by monday. Sorry for the delay.
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Offline Macfie

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Played through the current warzone 4/25 version.  noted a couple of problems.
E1M2 GTD Valius has no nameplate
GTD Kirosi has no name plate in any mission
E3M5 an Aeolus cruiser has GTCV Coriana
Had a problem with engine glows throughout the campaign.  Any ships that came in after the initial arrival had no engine glows.  May just be a problem with the build I'm using.
Also I have a credits mission that I down loaded from the forum.  I looked at it and it seems ok will include along with a modified campaign file.

[attachment deleted by admin]
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Offline Mobius

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Thanks :)

Had a problem with engine glows throughout the campaign.  Any ships that came in after the initial arrival had no engine glows.  May just be a problem with the build I'm using.

I experience the same problem when using a 3.6.10 Inferno build...must have something to do with recent builds.


I'm sorry, I didn't have time...I hope to modify the file by Sunday.
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Offline MP-Ryan

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Played through the current warzone 4/25 version.  noted a couple of problems.
E1M2 GTD Valius has no nameplate
GTD Kirosi has no name plate in any mission
E3M5 an Aeolus cruiser has GTCV Coriana
Had a problem with engine glows throughout the campaign.  Any ships that came in after the initial arrival had no engine glows.  May just be a problem with the build I'm using.
Also I have a credits mission that I down loaded from the forum.  I looked at it and it seems ok will include along with a modified campaign file.

-The Valius nameplate I will add.  It must have been missed.
-The Kirosi has a nameplate file in the maps, so it just must not have actually been added in FRED.  I'll see about doing that too.
-That cruiser issue sounds oddly familiar, but again should be easy enough to correct.
-The engine glows is a build-related problem.

This brings up a good point:  before reporting a problem, test in 3.6.9 AND whichever 3.6.10 build you may be using.  3.6.10-only problems should be reported in mantis; 3.6.9 problems should be reported here (this is to eliminate things that are a problem with unstable builds as opposed to campaign issues).

I should be able to get those issues patched up within the next week, work and inlaw visits permitting.
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