Author Topic: .POF EXporter  (Read 5174 times)

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Offline Krallis

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I noticed that the exporter was for 3DS Max. Does anyone know if their is a version for Softimage XSI because that is the modelling programme that I use and it would be nice to export from that into freespace.
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Offline Droid803

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I can't for the life of me find the actual plugin or exporter on that thread...
(´・ω・`)
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For Studio Max:

http://www.feelingsoftware.com/component/option,com_docman/Itemid,80/lang,en/

You may need to log in, but theres logons on bugmenot that work for it.
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Offline Water

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I can't for the life of me find the actual plugin or exporter on that thread...
Sorry it's in Spicious's sig  http://the158th.hard-light.net/spicious/pcs2.7z It's PCS2 with Collada import/export

 

Offline Droid803

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I have fudged somethign up. That version of PCS2 says that it was installed incorrectly and refuses to open...
(´・ω・`)
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Offline Spicious

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It needs a number of dlls, even more now that I've tried merging it into the latest version of PCS2 and it only builds with the dynamically linked build of wx. Try putting this in the same directory.

 

Offline Droid803

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Thanks.


EDIT: Still not starting. I've already placed it into the original PCS2 directory as well.
(´・ω・`)
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Offline Spicious

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Offline Droid803

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Yep, that was it :)
Much thanks!

EDIT:
Well, I'm getting an "instance_geometry not found for detail0" error now...
Good thing is PCS2 starts, and I can see the texture list.

EDIT2: HELP?
« Last Edit: November 16, 2008, 09:00:35 pm by Droid803 »
(´・ω・`)
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You have to a.) move the pivot point to the center of the model. b.) move the model to (0,0,0). c.) do a reset x-form.

Techinally a & b aren't needed, but doing them will save you from a headache latter one.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

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Offline Droid803

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Got it to work. :D
Though it still didn't fix the lighting problems I had with the max exporter...(and lol I hijacked the thread).
(´・ω・`)
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Offline Krallis

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So how. Is it possible to export SCENE files from SOFTIMAGE XSI. to .POF format.

I need to know all the programmes I need and a guid on how to do it, as ive only ever exported as .psk with ActorX in XSI before.
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Offline Droid803

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Check if Softimage XSI can export to COLLADA (*.DAE). (google)
If it can, then just follow the links in the thread to get Collada and the version of PCS2 that supports it.
(´・ω・`)
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I haven't tried it out, but XSI Mod Tool supports Collada through the Crosswalk application included with the Mod Tool installation.
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Offline Krallis

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I got POF 2.0.3 and it wont import my .DAE file.


Ok aswell on the wiki it says things like gun banks should be children of a "node" called gunbankXX. It does this aswell for thrusters etc.

-What are these nodes (Im using XSI and I have a feeling that I should use nulls. But I i'd like to know what hes rederring to by nodes so I can see what he means.)

-Does this children/parenting thing doen in the modelling programme.

-How Can I get 2.0.3 PCS2 to actually find my .DAE files.
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Offline Droid803

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You need to download the version of PCS2 in THIS thread (or in Spicious sig).
Then it should import your DAE files.
(´・ω・`)
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Offline Krallis

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The one from Spicious' sig wont work because its zipped up as a .7z file.
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Offline Angelus

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The one from Spicious' sig wont work because its zipped up as a .7z file.

You could DL 7zip, it's free. The latest Winrar should also be able to handle 7z archives, i rarely have corrupt files after extracting.

 

Offline Krallis

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Ok, wont 2.0.3 version of PCS2 work with collada.
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