I have been trying and trying to get the turrets to fire properly but for the life of me the stupid things will not fire in salvo mode or using the
$ROF:
+Use firingpoints
$Flags: ( "check hull" "use multiple guns" )
I am at my witts end with this, i may end up just changing the large turrets to single barreled turrets at this rate, which i don't want to do but i don't know how to get the game to cycle through the firing points on the large turrets, i have even tried copying turret entry from other ships and it will still fire all barrels at once. Here is a copy of the table entry is there anything wrong with the entry for turrets 3 - 10 for the flags, i cant understand why it is ignoring the flags ingame.
$Name: FDD Everest
$Short name: FEDBattleship
$Species: Terran
+Tech Description: XSTR( "A warship converted from an old mining hull. Well armed and fast, but poorly armoured.", -1 )
$end_multi_text
$POF file: Everestmk2.pof
$Detail distance: (0, 2000, 8000)
$Density: 1
$Damp: 0.2
$Rotdamp: 2.0
$Max Velocity: 0.0, 0.0, 25.0
$Rotation time: 200.0, 200.0, 160.0
$Rear Velocity: 0.0
$Forward accel: 8.0
$Forward decel: 4.0
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 150.0
$Expl outer rad: 750.0
$Expl damage: 200.0
$Expl blast: 11000.0
$Expl Propagates: YES
$Shockwave Speed: 195.0
$Shockwave Count: 2
$Shields: 0
$Power Output: 100.0
$Max Oclk Speed: 80.0
$Max Weapon Eng: 100.0
$Hitpoints: 90000
$Armor Type: Heavy Armor 100
$Flags: ( "capital" )
$AI Class: Captain
$Afterburner: NO
$Countermeasures: 0
$Scan time: 2000
$EngineSnd: 128
$Closeup_pos: 0.0, 0.0, -1500
$Closeup_zoom: 0.5
$Score: 500
$Subsystem: communications, 8, 0.0
$Subsystem: sensors, 8, 0.0
$Subsystem: navigation, 8, 0.0
$Subsystem: weapons, 8, 0.0
$Subsystem: engine01, 15, 0.0
$Engine Wash: Default100
$Subsystem: engine02, 15, 0.0
$Engine Wash: Default100
$Subsystem: radar01, 3, 4.0
$Subsystem: radar02, 3, 4.0
$Subsystem: radar03, 3, 4.0
$Subsystem: radar04, 3, 4.0
$Subsystem: fighterbay01, 3, 4.0
$Subsystem: fighterbay02, 3, 4.0
$Subsystem: Turret01, 4.0, 3.0
$Default PBanks: ( "Heavy Particle Beam" )
$Subsystem: Turret02, 4.0, 3.0
$Default PBanks: ( "Heavy Particle Beam" )
$Subsystem: Turret03, 4.0, 3.0
$Default PBanks: ( "120mm Arclite cannon" )
$ROF:
+Use firingpoints
$Flags: ( "check hull" "use multiple guns" "salvo mode")
$Subsystem: Turret04, 4.0, 3.0
$Default PBanks: ( "120mm Arclite cannon" )
$ROF:
+Use firingpoints
$Flags: ( "check hull" "use multiple guns" "salvo mode")
$Subsystem: Turret05, 4.0, 3.0
$Default PBanks: ( "120mm Arclite cannon" )
$ROF:
+Use firingpoints
$Flags: ( "check hull" "use multiple guns" "salvo mode")
$Subsystem: Turret06, 4.0, 3.0
$Default PBanks: ( "120mm Arclite cannon" )
$ROF:
+Use firingpoints
$Flags: ( "check hull" "use multiple guns" "salvo mode")
$Subsystem: Turret07, 4.0, 3.0
$Default PBanks: ( "120mm Arclite cannon" )
$ROF:
+Use firingpoints
$Flags: ( "check hull" "use multiple guns" "salvo mode")
$Subsystem: Turret08, 4.0, 3.0
$Default PBanks: ( "120mm Arclite cannon" )
$ROF:
+Use firingpoints
$Flags: ( "check hull" "use multiple guns" "salvo mode")
$Subsystem: Turret09, 4.0, 3.0
$Default PBanks: ( "120mm Arclite cannon" )
$ROF:
+Use firingpoints
$Flags: ( "check hull" "use multiple guns" "salvo mode")
$Subsystem: Turret10, 4.0, 3.0
$Default PBanks: ( "120mm Arclite cannon" )
$ROF:
+Use firingpoints
$Flags: ( "check hull" "use multiple guns" "salvo mode")
$Subsystem: Turret11, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret12, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret13, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret14, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret15, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret16, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret17, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret18, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret19, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret20, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret21, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret22, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret23, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret24, 4.0, 3.0
$Default sBanks: ( "hammer" "hammer" )
$Flags: ( "check hull" )
$Subsystem: Turret25, 4.0, 3.0
$Default PBanks: ( "Point Defense Turret 2" )
$Flags: ( "check hull" "salvo mode")
$Subsystem: Turret26, 4.0, 3.0
$Default PBanks: ( "Point Defense Turret 2" )
$Flags: ( "check hull" "salvo mode")
$Subsystem: Turret27, 4.0, 3.0
$Default PBanks: ( "Point Defense Turret 2" )
$Flags: ( "check hull" "salvo mode")
$Subsystem: Turret28, 4.0, 3.0
$Default PBanks: ( "Point Defense Turret 2" )
$Flags: ( "check hull" "salvo mode")
$Subsystem: Turret29, 4.0, 3.0
$Default PBanks: ( "Point Defense Turret 2" )
$Flags: ( "check hull" "salvo mode")
$Subsystem: Turret30, 4.0, 3.0
$Default PBanks: ( "Point Defense Turret 2" )
$Flags: ( "check hull" "salvo mode")
$Subsystem: Turret31, 4.0, 3.0
$Default PBanks: ( "Point Defense Turret 2" )
$Flags: ( "check hull" "salvo mode")
$Subsystem: Turret32, 4.0, 3.0
$Default PBanks: ( "Point Defense Turret 2" )
$Flags: ( "check hull" "salvo mode")
$Subsystem: Turret33, 4.0, 3.0
$Default PBanks: ( "Point Defense Turret 2" )
$Flags: ( "check hull" "salvo mode")
$Subsystem: Turret34, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret35, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret36, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret37, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret38, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret39, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret40, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret41, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret42, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret43, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret44, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret45, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret46, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret47, 4.0, 3.0
$Default PBanks: ( "Point Defense Turret 2" )
$Subsystem: Turret48, 4.0, 3.0
$Default PBanks: ( "FD medium Turret" )
$Subsystem: Turret49, 4.0, 3.0
$Default PBanks: ( "120mm Arclite cannon" )
$ROF:
+Use firingpoints
$Flags: ( "check hull" "use multiple guns" "salvo mode")
$Subsystem: Turret50, 4.0, 3.0
$Default PBanks: ( "120mm Arclite cannon" )
$ROF:
+Use firingpoints
$Flags: ( "check hull" "use multiple guns" "salvo mode")