Can someone test if this ship works in the very first mission of WiH? My Game crashes instantly after i start Mission 1 with the new Diomedes. After deleting the new files everything works fine egain, so it has to be related to the Diomedes.
I've had some problems setting it up too, you can have a look at the last post of the first page of this thread.
This is my first attempt at making a direct replacement for an existing ship, so I actually have no idea why the diomedes-shp.tbm has issues (I'm sure someone more experienced could tell me what I screwed up). The simplest fix is to extract the bp2-shp.tbm and paste the new tables over the Diomedes entry in there. That's the way I have it set up, and I understand it fixed issues for others.
I don't think there is anything wrong with your table, it's just that if you just dump it in the bp folder, there is some mess up caused by conflicting table entries, or priorities or something like that.
Which is why I extracted the entire table, as I knew it should, in theory, cleanly override the table located in the .vp file. Well that sort of was my reasoning, I don't know if it was correct, but it solved the issue for me.
On a side note, regarding the intro cutscene, NuDiomedes is now capable of firing all its TerSlashBlues at the Cormorrant.