Very basic color scheme tests, the only changes are in the, uh, "trim" coloring I suppose. I am highly considering on working with darkening the rest of the ship but I would have to look at it ingame to make a final decision.
Without further ado...
Color Scheme Test 1:
Color Scheme Test 2:
Color Scheme Test 3:
I left the lines on because I plan on having some of the polygon lines actually put into the texture itself, but only where appropriate. Other lines will be added for details as well such as flaps on the wings (this is supposed to be a fighter designed to perform well (albeit VERY differently) both in space and atmospheric environments, even though this design would never fly, of course).
I'm contemplating on what I'll do with the "pods" in between the fuselage and the engines. They're staying for sure, but I'm thinking on how I can make them look like weapon pods or sorts. I'm through with modeling the ship itself. Not going to model in fake missiles like you see in WoD's ships or the HTL Medusa. No WAY I'm doing that ****!
Also, whichever color scheme I go with on this one will probably end up being the color scheme I go with on
nearly every single Terran craft I make for the mod... that is, if I go through with the whole "omg I'm making a mod" thing.
The exceptions? Non military craft, etc.