0. SG06 - DEFENDER OF THE BETRAYED - Meleager's hull cannot fall below 30% in "Game of Pretences"
1. SG07 - ALPHA TEAM READY - Do not lose any marine transports before they dock in "Nexus"
2. SG08 - ****IN' INFILTRATORS - Prevent Meleager from losing main beams in "Ambushers from the Shadow"
3. SG08 - SECURING THE NODE - Lateralus and Endymion cannot leave the battle after suffering heavy damage
4. SG10 - DEATH TO A TRAITOR - Don't let captain O'Hara escape the blockade in "Dragon's Entry"
5. SG08,SG11 - TRANSPORT DESTROYER - Destroy or force to surrender Cerberus convoys in "Ambushers from the Shadow" and "Devil's Plain"
6. SG12 - PIRATES PLAYED OUT - Prevent pirates from taking the ransom in "Art of Negotiations"
7. SG13 - CROSS-FIRED - Save Thames, Vanguard and Deventer in fight with Cerberus in "Seek and destroy"
8. SG13 - ALLIES IN NEED - Save Actium and Orpheus from Adventurer and strikers in "Seek and destroy"
9. SG14 - NEGOTIATOR - Destroy Cerberus shuttles and save hostages in "When lives are at stake"
10. SG17 - FUNERAL DELAYED - Save at least two Wolf's Fleet cruisers in battle with the rebel fleet in "Funeral autumn"
11. SG17 - A FAREWELL GIFT FOR OVADIAH - Destroy Dionisus
12. SG19 - DEFENDER OF WESTERPLATTE - Isonomia, Echion and Aquila must remain on the battlefield until the evacuation is completed in "Westerplatte"
13. SG21 - INNOCENTS FROM TAU ENIGMA - Save all ships of the civilian convoy in "Through back door"
14. SG22 - DRAYMAN'S PRIDE - Nexus must have more than 60% when the Hiven arrives in "An Dante"
15. SG26 - EXPLORATOR - Scan all Ancient derelicts in "Silent Hunters"
16. SG27 - THE FINAL STRAIGHT - Escort Stalker to Spica with hull at min. 35% in "Long road home"
17. SG28 - WHO WILL RESCUE THE RESCUERS? - All five warships must survive the battle in "Helpful hand"
18. SG29 - NOONE LEFT BEHIND - Find and pick up all survivors in "Beyond the frontline"
19. SG31 - SUCCESSFUL EVAC - Defend 90% of civilian vessels until Ethereal's arrival in "...are today's recruits"
20. SG31 - JUST A TACTICAL RETREAT - Defend 90% of retreating warships until Ethereal's arrival in "...are today's recruits"
21. SG31 - BLOCKADE MUST HOLD - Don't lose more than two ships on the blockade (Neya, Wellington, Taygete, Aphaea, Neptune Installation) in "...are today's recruits"
22. SG33 - BETTER THAN RAYNOR - Nirvana must hold the Nightmares on the blockade until Hiven's arrival and leave the battle with hull at least 30% in "Enemy at the gates"
23. SG34 - ANCIENT LEGACY - Save at least 3 Ancient derelicts in "Under siege"
24. SG36 - TOWER DEFENCE - In the end all towers must have at least 40% in "A world in flames"
25. SG37 - MINIMAL CASULTIES - Don't lose more than one allied warship (excluding Neya) in "Burning sky over Aeon XII"
26. SG38 - NO DELAY - Make all nanojumps quickly enough to prevent additional hostiles from attacking the frigattes in "Hunt begun"
27. SG39 - HARVESTERS AT WORK - Nexus and Argus must have min. 50% at the end of "Harvest"
28. SG40 - STINGING THE BEAST - Destroy all Hiven's primary and secondary beams in "Game in a trap"
29. SG40 - A ****IN' BIG GUN - Destroy Hiven's main beam in "Game in a trap"
30. SG41 - A BIG DELIVERY - Save all Euryale bombers in "Dies Irae"
31. SG41 - THE FINAL ASSAULT - Merdarion and Impaler must survive the battle with hull above 50% in "Dies Irae"
Enjoy :]