So I made my first ship as part of a TC I've been thinking about for a while now.
http://p3d.in/XcP9Q It's a huge shipyard, starbase type of vessel. I am still thinking of how to categorize the craft levels, as they are many. For now I am using an alternate name for battleship, but it does not really fit there.
The scale of the vessel was inspired by the gigantic derelicts scattered thought the Homeworld games (though not as gigafukhtastic as some of them get.) The ideas is that the large berths are where things such as fleet command vessels and true "battleships" are fabricated. The small hangars are essentially to transport resources or cargo through outside the ship, as there are massive gaps for construction sites inside.
This is still very much a WIP, and will most likely be built upon as my other models progress. Good news on the Noah ships is that I've found tools to make UVs easier.
PolyUnwrapper is the one I am using at the moment. I've started UVing the Noah Cruiser.