Double Post because i can!!
New month, which counts 3rd's battle(was fought on the first day of this month).
Morale roll, did not count 3rd's battle toward the 5 battles for a -1 to roll on the morale.
Morale of the pirates dropped to Very Low(-3 on the roll, did not roll very high..), which means that no standard battles are fought. Which is good, as some of our mechs are so badly damaged that it takes a while to get their parts in and fix em up properly. Also gives Hobbie's Kintaro some time to finish being refitted.
We did, however, have a Special Mission to do in week 2. That ended up being one of the two Star League Cache missions.
The two varieties are one MechWarrior fighting a Star League era mech that can be a Primitive, regular or Royal mech. In the case of a Primitive, you don't fight but just claim it as your own. The Regular and Royal rolls involve battling the mech, which is of equal weight class as the mech you send in(so there's some cherry picking involved, but no guarantee that you get the exact mech you want), which you can salvage after the battle provided you don't lose. If it's functional, huzzah, new mech. If not, oh well..
The variant we had was one of our MechWarriors fighting alongside the SL mech(which fluff-wise is a tech recovering the mech at 5/6 skill) against 3 enemy mechs(current enemy and skill level counts, so Pirate mechs with Green Skill). Kill ALL the Enemies for victory, and then, provided the SL Mech is functional, you get that + normal salvage.
So, for that mission, Sgt. Gilles went in with her Phoenix, accompanied by the SL era GRF-2N(ER PPC + 2 SRM6) against a Withworth, BlackJack and a Wolverine.
We won, the Griffin was severely damaged in the fight(even so far as to fall over in water and blacking out with a Leg Breach). 2 out of 3 mechs were capped in the head.
We salvaged the Wolverine and BlackJack.
Because the Griffin survived, i had to add it via the Unit Purchase screen(we did get it for free, regardless) but it's undamaged now because of that method. So a little houserule for such occassions would be to NOT use it until the current and next month have passed or contract ends, whichever is sooner.
So, after another week(fast forwarding here cause of no normal battles to do), I roll for an event, we get Treachery as result.
Treachery means next month's morale roll will be with a +1 modifier, along with whatever modifiers apply normally.
We also run into a shortage of Armor, so i ordered 45 tonnes worth of Standard Armor. That ought to keep us going for a few months, haha.
OstSol is still undergoing repairs, not much to go, just some armor and a Large Laser replacement to do.
Started modifications on the Banshee, replacing the LB-10X with a Large Laser, 2 Med Lasers(rear firing), a BAP and ECM.
Week 3 of May 3050
Event roll again, we get a Bonus Roll as a result. Rolling for bonus, we get some parts, 2 in fact. Any availability level, but no LosTech. Which leaves us with only 1 thing to choose from(because we can get anything up to level 3 normally) is PPCs, which are level 4 and the only non-LosTech part in level 4 and 5.
OstSol is out of the Repair Bay, so Polly has his Mech ready for action now.
We also recruited a new doctor, regular skill. Thought it might be handy to have a third doctor.
Week 4 of May 3050
Event Roll, Special Mission again, ends up being another SL Cache mission, same kind as the previous one.
I decide to send in Polly, and i roll a Galahad for the SL Mech. I rolled Royal table too, and the Galahad is also in the Regular table, so there's a missed chance on a special model of Mech. Oh well.
Map generation had the enemies trapped on little islands, so it was a long shooting back and forth, good thing the Galahad can shoot uninterrupted because the Gauss Rifles have only 1 heat to produce each(there's 2 rifles). The OstSol is next in line for a simple Heat Sink and Armor upgrade.
The SL Cache mission didn't go as well as i'd hoped, the Galahad got headkicked by an enemy WarHammer, but not before it crippled the two Riflemen. Polly only got 1 kill, one of the Riflemen. The other two were ejection kills.
So we didn't get the Galahad, not sure if salvage from friendly bots is counted towards total salvage, but the Galahad was technically operable. So if you guys say we should get it regardless, i'll add it under the same houserule as we got the Griffin, up to you guys.
This battle was ironically fought on the 31st of May, so the next month's morale roll is in order. The result is that the morale stays the same, so still no regular battles, only events like Special Missions and Big Battles can occur.
I decide not to do a market generation, as we have plenty of surplus mechs and a surplus tank.
I do however bring StarSlayer back, as i mentioned before via the Base Attack we did in our previous contract. Got to talk to him today and he was up for it. He's assigned our recently salvaged Wolverine and placed in Trashman's Lance, replacing the Phoenix Hawk.
Also, if anyone wants to have a "twin" in either a tank or mech(mech for tank crew, tank for mechwarriors) just say so and name the person you want with a callsign.
And finally, Scotty, you had some houserules for Aerospace units, would you care to post em up, cause i'm thinking of using Aerospace units in the future, once we're able to field more than 24 units actively.
This concludes May 3050, on to June 3050.