Author Topic: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station  (Read 113907 times)

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Offline terran_emperor

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
I agree that it is a brilliant effect. I just never applied it to my view of how this scene flows before

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Offline Cobra

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
I'm thinking that the Lucifer comes out of a red nebula, THEN goes against the sun. :D
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Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
the taranis....now adding the battle damage:


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Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
roughly this will be the fire emerging from big damages of the taranis:


[attachment deleted by ninja]

 

Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
furthermore, inspired by VA´s shot through the middle, i have something like this in mind ;)



[attachment deleted by ninja]

 

Offline Androgeos Exeunt

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
That cut-off cruiser just looks weird; it's not realistic. If you can, try putting some minor details for realism.
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Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
boah...i h*** these comments.....please.....if you have ideas, post them more detailled....what details do you wish....?!!?  :hopping:

furthermore thats just an idea as postet.....i FIRST try/idea and for sure not final.....took 10 minutes of modeling and texturing.....
of course i would add additional details like particles (humans, debris, bottles, vacuum cleaners, etc.) flying out.....  :doubt:

furthermore.....who decides, what is realistic? pls. compare the size of the beam in the FS2 intro....this beam would be able to cut a small cruiser for SURE this way....imho

edit:
pleaes don´t get me wrong....i appreciate always critics, but i do not like it unspecified or misplaced ones.....in this case because of that:
Quote
i have something like this in mind
this means, that this is an IDEA, nothing more ;) ok?

edit2: but maybe i should do it like VA.....showing nothing until its ready.... :doubt:
« Last Edit: January 22, 2008, 06:57:27 am by IceyJones »

 

Offline terran_emperor

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Oh god...thats as bad as INF SCP at the moment.

Ive just had an interesting idea, based on something odd that just happend to me.
I wasplaying the last mission of the FS2 campaign. I escaped the supernova. Then when the last cuscenes played, they looked like i was watching them through a red colour filter. It was a very eriee effect, that ive not been able to duplicate - they played with normal colours in the tech room.

What i was thinking was you could get everything done normal colours, then overlay it all in red to simulate the red glow of the Ribos star
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TRUE SHIVAN

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Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
the red glow could be done in post-work or directly in the render by using a red sun.....

but i fear that all here are then complaining about : "hey....i cannot see anything, its too dark, bla bla...."

 :wtf:

so i had this red background nebula in mind.....and one scene with volumetric lighting when lucy emerges...but then only a slight red lighting during the rest.....

 

Offline terran_emperor

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
I prefer the idea that the whole area was li up in red. Anyone who complains should watch CB_ShivoreFootage.ani. You can distinctly see that it's a all-over red glow from the star. factoring in the red glow in my mind makes it even scarier, like everything is bathed in blood   :eek2: :eek:  :shaking:

I mean, when that glitch occured for me it made the Sathanas-nuke-Capella sequence even creepier

Checking the ani
As to the star-glow, the imediat outline of the star is that pink colour that cherryade makes when it stains white cloth
The rest of the glow isnt blood-red. It more sort of...again cherryade colour ikke this:


factor in a glow that sort of colour post work, and you should still be able to see whats going on
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TRUE SHIVAN

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"I really wasn't expecting this much losership"


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Offline Vidmaster

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
why the hell are you so obsessed with this red effect? Wait if Icey can pull of the nebulea!
Is there actually anybody who just wants to paint the vortex red, ignoring all canon?  :lol:

Cruiser looks good, should it be sliced by Lucy? (everything else would be silly)
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Offline terran_emperor

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
well in that case, someones going to have to go and rework every single cuscene with/ani with a subspace portal.
Thats
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Endgame cutscenes (Both original and VAs one)
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Bastion Dies
Endgame FS2

as to the Ani files, there are to many for me to remember
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TRUE SHIVAN

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"I really wasn't expecting this much losership"


"Only one thing is impossible for a Vorlon to understand: How to change the IRQ setting in any DOS computer."

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Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
we will see whats possible, when i setup the main-scene......i have to keep an eye on rendertimes.....also this volumetric red light TE means takes time to render....

but first of all the damaged taranis....

and a new nebula-try....render settings for this might be promising....



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Offline FSW

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
furthermore, inspired by VA´s shot through the middle, i have something like this in mind ;)
I haven't seen the video in motion, but I think the 'cut' may be a little too flat. I am assuming that the Lucifer's cannons are just blasting, not slashing. If so, perhaps the damaged area should be more concave in shape, since the beam would be round.
It might also look cooler if the damage wasn't so 'clean'. At the moment, the hull immediately adjacent to the cut seems unaffected. Maybe the armour there could look slightly bent, charred or glowing?

To be honest, though, if this only appears on-screen for a second or so, the viewer might not notice all the details.

 

Offline terran_emperor

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
Sorry about being such a pain Icey. I seem to have been doing that alot lately.
e = m csarged - Relativity according to Sarge [Red vs Blue]

TRUE SHIVAN

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"I really wasn't expecting this much losership"


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Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
the cut was cruved....but maybe the radius was too big. so i edited it again. furthermore added some "air" escaping as well as electricity sparks...

and here a comparison between approx. beam size and the cut....



in the animation the beam also looks a bit bigger, because of the glow...



[attachment deleted by ninja]
« Last Edit: January 23, 2008, 06:14:52 am by IceyJones »

 

Offline Koth

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
That's looking pretty good! :yes:
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Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
thanks  :)

normal explosions will look like this roughly.....


 

Offline Vidmaster

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
that's it! AWESOME! (both pictures)  :yes: :yes: :yes:
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Offline IceyJones

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Re: WIP - Cutscene: SD Lucy arrives at Tombaugh-Station
trying also another type of explosion. found a great pyrocluster-setup in the net. the rendertimes are better in the beginning, but more worse after all, when more smoke emerges....so in total it should be the better choice....what do sou mean?



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