Author Topic: Fenris cruisers  (Read 83578 times)

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Offline Mars

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Arleigh Burke class destroyer:
     Length:              154 m (Flights I and II) ( 155 m (Flight IIA))
     Beam:              18 m
     Draft:                9.3 m
     Displacement:    9200 tons full load (Flight IIA)

Oliver Hazard Perry class frigate
     Length                136 m overall (139 m for "long-hull" units.)
     Beam:                 13.7 m
     Draft:                   6.7 m
     Displacement:      ca. 4,100 tons

That is suprisingly close, but the Arleigh is much more heavily armed, and much heavier.
« Last Edit: June 13, 2006, 02:28:06 pm by Mars »

 

Offline NGTM-1R

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The frigate class has existed longer then the destroyer, it dates to the Age of Sail, but destroyers have always been larger and more heavily armed then frigates. Relatively few navies still had a class they called "frigate" when the destroyer came of age just before WWI; only the RN comes to mind among major powers, and RN frigates can be reasonably characterized as "one-forth a destroyer" of similar age. Much the same can be said of more modern designs for most nations...but the Royal Navy, determined to be different, classifies their ships by function instead of by size or armament, and so calls any primarily antisubmarine ship a frigate. Some of their frigates are larger then their destroyers. But that's because they're weird.
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Offline Mars

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No, the Oliver Hazard Perry class is a US frigate, they can't have the destroyers do everything can they? The Aussies also have a frigate class.

 

Offline S-99

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Yes that's true, frigates are "usually" smaller than destroyers, and "usually" bigger than corvettes, if they aren't in general :lol: For modern warfare terms, a frigate is something that's smaller than a destroyer and bigger than a corvette. It doesn't matter what an 1800's ship was considered to be a frigate or not. So what's like everyone going on about? You know there are ship classes bigger than destroyers that aren't in fs2. Like carriers and stuff. There is juggernauts, maybe they should be renamed as carriers or something, the sathanas releases a lot of fighters, and doesn't have much weaponry (thinking out loud). Then again, the problem with destroyers in fs is that they are given a carrier and a destroyer role, but you would expect space ships to function and have different habits and roles anyway, especially in size ;) In fs, ship sizes seem to be obvious and go up, cruiser, corvette, frigate, destroyer. The ships in fs2 are different than our modern warfare counterparts, because in fs2 they serve different and mixed roles. As far as modern day warfare and fs2 have in common seem to be the usual sizing category in tact with mixed role, like cruiser...corvette...frigate...destroyer.
« Last Edit: June 13, 2006, 05:44:14 pm by S-99 »
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Offline Mars

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You have to wonder why we never hear about the Colossus's most powerful weapons, the 20 squadrons in its fighterbay. Even assuming a third of those were bombers, that's 80 bombers.

 

Offline NGTM-1R

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No, the Oliver Hazard Perry class is a US frigate, they can't have the destroyers do everything can they? The Aussies also have a frigate class.

Perrys ain't of similar age (although armament-wise they pretty much are 1/4 of a Burke). And the Aussie frigates are Perrys too. :p
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Offline Mars

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Yeah well, but they gave it a different name: Adelaide: basically a lot of navies have frigates, look it up on wikipedia.

 

Offline NGTM-1R

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They're relatively recent, however; WWI-WWII the frigate class was almost dead outside of the RN.
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Offline Mars

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I won't argue with that.

You could probably divide this topic into eight and still have them all make sense.

How much do you think the Shivan Incursion effected the production of the Deimos? How many do you think they already have?

 

Offline Sarafan

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I won't argue with that.

You could probably divide this topic into eight and still have them all make sense.

How much do you think the Shivan Incursion effected the production of the Deimos? How many do you think they already have?


The production of all ships was already speeded up considerably with the NTF rebellion and with the Shivan Incursion it would be more likely to go even faster, look to the Aelous for example. I think that the NTF rebellion served as the baptism of fire of the Deimos because it was the first major action it participed in. Seeing how good the design operated in the war, GTVA command would've shifted considerable resources to increase its production.

 

Offline Mars

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Except for the economic pitfall we were talking about, however, considering that the Deimos did preform exceptionally well during the NTF rebellian / Shivan Incursion, I can see the GTN putting resources away from other things and toward the Deimos.

 

Offline Sarafan

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Post Capella, the GTVA would first shift its resources to rebuilding cruisers since they took most of the capital ship losses (this is my guess, though), they're still the basis of the fleets and with no major external enemy they wouldnt need to field larger ships immediately (a Aelous costs less then a Deimos).

 

Offline aldo_14

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Post Capella, the GTVA would first shift its resources to rebuilding cruisers since they took most of the capital ship losses (this is my guess, though), they're still the basis of the fleets and with no major external enemy they wouldnt need to field larger ships immediately (a Aelous costs less then a Deimos).

I would still suspect the GTVA wanted to scrap cruisers outright, myself, even if the same number of corvettes are more expensive.

 

Offline Mars

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Yeah, it does seem suggested in the game that the GTVA is scrapping their cruisers.

  

Offline Sarafan

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It wouldnt be wise to do that, you wouldnt assign a corvette to guard a depot or escort a convoy also a cruiser could take out a corvette (3 against 1, I mean), you could field more cruisers then corvettes (they cost less and are faster to be built) enabling you to cover a system far more effectively.

 

Offline Colonol Dekker

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By 3 against one logic, 2000 Poseidon freighters ared with subachs could probably take a juggernaut down  :P :yes:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

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That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline Mars

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It wouldnt be wise to do that, you wouldnt assign a corvette to guard a depot or escort a convoy also a cruiser could take out a corvette (3 against 1, I mean), you could field more cruisers then corvettes (they cost less and are faster to be built) enabling you to cover a system far more effectively.
That's a good point but think about it this way, if you spread your forces thinner, they're easier to destroy so therefore a corvette would be able to cover less area, but cover it more effectively, and if you think about the Freespace universe, chances are the area of space you need to cover isn't that big (a jump node for instance) while fighters can partol the majority of the system.

 

Offline Sarafan

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By 3 against one logic, 2000 Poseidon freighters ared with subachs could probably take a juggernaut down  :P :yes:

That's just crazy enough that it might work, you know.

That's a good point but think about it this way, if you spread your forces thinner, they're easier to destroy so therefore a corvette would be able to cover less area, but cover it more effectively, and if you think about the Freespace universe, chances are the area of space you need to cover isn't that big (a jump node for instance) while fighters can partol the majority of the system.

Yeah, but a cruiser with fighter support could, in turn, take down the corvette. I think that cruisers will still be around but more on a anti-fighter role but still with a good enough punch that cant be ignored by other ships, they would be more on a defensive role allowing the other ships to focus more on any offensive aspect.

 

Offline Colonol Dekker

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Right, SCP dudes, need to add support for 2000 freighters to the engine so i can test the poseiden effect.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Sarafan

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Wouldnt 5000 support ships blowing up at the exact same time be able to do the same?