Sky Serpent:
1. excellent against capships, but slow and has troubles keeping up against other fighters in a dogfight
2. the fastest guns in the known part of the universe ^-^
3. legendary durability
( = to valkyrie gunship!!!!! )
Frazi:
1. the best multi-role fighter, able to take much hits and still survive, although it also has troubles with faster and more agile opponents
2. slow but REALLY powerful guns
Setri:
1. excellent agility and manouverability, but fragile and has a wide firing arc, which against small profile fighters like zephyr isn't helpful ( it's hard to hit)
2. the missles are nice (quick lock), but underpowered... ( EA pather can cripple or take down with one hit, and asarii missles you fire only tickle the enemy
HINT: to make a asari work target a subsystem and then fire!
AND THERE goes a subsystem
Starfurys (all types):
1. manouverability is the best advantage of the family - it's fairly easy to avoid enemy fire and dogfighting isn't a problem at all :thepimp:
2. firepower is suitable for every model, for each one of them can perform various tasks with ease
3.the only minus is the average armor, but EA tech isn't always the best, eh
4. the top speed is also nice, but beware for there are faster ships...
Zephyr:
1. good for civilians ^-^
2. small rpofile, hard to hit
3. vulnerable, the slowest of all fighters,
can't carry much missles and ( did I forgot something... oh yes now I remember
...) the most ineffective guns, althougth the second gun version is quite fast
the final note=:doubt: