We are of course also paying attention to the disparity of loadouts between FS1 and FS2 and we will hopefully coming up with a modeled Turrets system that will suffice for both.
Fortunately, it only really focuses on 8 out of the 16 Turrets that we have to really worry about from a Canon perspective. This of course won't address any additional campaigns going crazy on their loadouts.
So far, between FS1 and FS2 (counting ST and ST:R) the only turrets on the Orion that situate both Turrets and Beams are: 06, 07, 08, 09, 10, 11, 14, 16. The rest of the loadout swapping is having Flak in some spots in the first 5 multi-part/multi-barrel spots, but those can share nicely enough. Otherwise it's all variations of the same type (Weak vs Standard, AAAf vs AAAh).
If there are any high standing campaigns that sport different configurations in terms of Turrets/Flak vs Beams or that are sporting additional non-Retail turret placements, I'd personally like to hear of it. No guarantee's that we will make any concessions in trying to adapt or implement them in the new model, but at the least if we don't/can't there will be a heads-up regarding it.