Author Topic: NEw graphics engine  (Read 5795 times)

0 Members and 1 Guest are viewing this topic.

Offline EdrickV

  • Valued
  • 29
    • http://members.aol.com/HunterComputers
I use the nice, free, Wings3D (the current version) from Wings3D.com for modelling, Lithunwrap (the last freeware one) is good for texturing, and have to do hierarchy stuff in Truespace 1. (Though I've now got TS2 which I'll have to try.) Getting a model with the right hierarchy and good texturing has been tough though, TS1 seems to screw up the UV map. (Wings3D can, with the right plug-in, do UV maps but they need tweaking and making maps in Lithunwrap, or a comparable program, is probably better.)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

 

Offline Inquisitor

Does anyone use Milkshape?

I use it for TQ projects, but I haven't ever seen people here talking about using it. Did I miss it?
No signature.

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by Inquisitor
Does anyone use Milkshape?

I use it for TQ projects, but I haven't ever seen people here talking about using it. Did I miss it?



I think there are a few...not many, though IIRC.

 

Offline Martinus

  • Aka Maeglamor
  • 210
    • Hard Light Productions
I'm currently working with GMAX right now.

As some of you might be aware there is a quake3 plugin for it which means you can export md3 format models. These can be converted using milkshape or 3Dexploration. It's showing promising results as you can fully build and texture the model within Gmax then export it, convert it to 3ds format or use lithunwrap on it.

It's a whole lot more powerful than Milkshape but not as format flexible.

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
You already got a engine the FS2 one, just improve it and it wil be fine:)
[email protected]
Returned from the dead.

 
thanks for fixin some of the graphical problems darkage
=SSC=ADMRL
Shattered Star Confederation
Black Widows Squadron

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Quote
Originally posted by SSC-ADMRL
thanks for fixin some of the graphical problems darkage


Glad i could help:)
[email protected]
Returned from the dead.