Author Topic: To Render...or not to Render...  (Read 4909 times)

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Offline Darkshear

  • Deux Ex Reddere
  • 26
To Render...or not to Render...
     

...that is the question.
What do you guys think...
anyone interested in seeing some renderings of this old ship?


[This message has been edited by Darkshear (edited 04-14-2001).]
Rob
Darkshear

 

Bushwacker

  • Guest
To Render...or not to Render...
All I see is a rotating XOOM insignia.  You sure you put the URL in right?

 

Offline Darkshear

  • Deux Ex Reddere
  • 26
To Render...or not to Render...
Ok, uploaded to a new server, XOOM sucks :P
Everything should work fine now  
Rob
Darkshear

 

Offline Ace

  • Truth of Babel
  • 212
    • http://www.lordofrigel.com
To Render...or not to Render...
*jaw drop*

That looks like a real plastic model.  

------------------
Ace
Staff member FreeSpace Watch
 http://freespace.volitionwatch.com/
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
To Render...or not to Render...
You already know what I think about that ship dude, (thats a "yes" incase you forgot)  

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Webmaster: Hard Light Productions
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Offline NeoHunter

  • Primo Novus Venator
  • 28
To Render...or not to Render...
Go and render it!! I kind of liked the design of that ship in Starship Troopers.

------------------
...and one day, Man will journey farther and faster into Space. - My thoughts

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Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
To Render...or not to Render...
 
Quote
Originally posted by NeoHunter:
Go and render it!! I kind of liked the design of that ship in Starship Troopers.

It is rendered.......hee hee.

And I can take direct credit for making that model see the light of day....The power of off-hand suggestions and websites with ultral33+ pictures.    

[This message has been edited by Shrike (edited 04-14-2001).]
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Darkshear

  • Deux Ex Reddere
  • 26
To Render...or not to Render...
*smacks Shrike around a bit* :P

I wasn't mentioning that was a render yet, I wanted to see if anyone mistook it for a picture and me asking if anyone would like to see it rendered :P
Well bah :P

Also, yeah, everyone can thank SHrike...he offhandedly accidentally challanged me to make that...so I did   (Only serious challanges accepted, so don't get any ideas) :P

Suppose I should take some more pics of it to show of the 103.8 megs of textures :P
I will post some more pics when I have em rendered out.

Stats:
just under 50,000 polys,
48 texture maps (24 bump, 24 color...bump fileld in for spec since I made multi level bump maps)
About 20 hours work, (Give or take, I read a novel, bought and beat two games, went out a few times, saw a couple movies, I do have a life) :P
Took just under 5 hours for that above pic to render out...



[This message has been edited by Darkshear (edited 04-14-2001).]
Rob
Darkshear

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
To Render...or not to Render...
How large is the file size?

 

Offline Darkshear

  • Deux Ex Reddere
  • 26
To Render...or not to Render...
The model itself is only 1.26 megs...but in .lwo format...and is comprised of 9 layers.
8 for the hull and a 9th for the engine glow effect for when I do space shots.

so it woud have to be converted to either 1 layer and 1 object, or left in 9 layers and converted to 9 objects for export.

Together, the model and textures are 105.4 megs....But, as Shrike asked for when I started working on it, I will be converting the model to 1 layer/1object, and simplifying the textures to an extreme amount.

Right now you can take a 640x480 pic of jsut the hull numbers and get no pixilation.
But I hoping to hit somewhere around 5 megs or so for a distribution version...so everyone can use it...
I don't have 3ds or anything isntalled anymore, so it will be in 1 layer 1 object lightwave 5.6 format, with probably 4 - 6 texture maps covering the whole thing...

Won't look nearly as good, but should be plenty fine for renderings for everyone...

SOmeone will have to volunteer to convert it to other formats and reapply the texture maps...

But I wouldn't look for this to happen for at least a few days, as I am going to be building the fighters and then creating a carrier version of the model...at which time I will probably release all three models at once...
Rob
Darkshear

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
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    • Hard Light Productions
To Render...or not to Render...
Wicked, take your time dude, as long as the model sees the light of day- I'll be happy  

(and as long as it's not 105Mb  )

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  - ICQ: 57179504
Webmaster: Hard Light Productions
Fight the future!

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
To Render...or not to Render...
Gbbflz. I just love Starship Troopers, so what a pleasure to look at this one. Snif, I just hope someone will convert it to 3ds...
Do yuioo plan to make the new ship shown at the end of the movie? I saw blueprints somewhere around on the net, but I don't remember where.
I made an arachnid a while ago for Quake, but never released it ( I couln't animate it then). Bah, never mind, that's history  

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venom2506
Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign

and My own page
SCREW CANON!

 

Offline Reaperman

  • Lightwaver
  • 25
  • Firstone
To Render...or not to Render...
hey, its a LWO?
send it my way ma man, i got a bug fdart with its name onit  
"Wow, how'd you get it to work?"
"I ran a Physical Impulse Mechanical Stress Routine"
"Huh?"
"I kicked it."
"Ahh."

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
To Render...or not to Render...
SWEET!  

Man I can't wait to see what you do with the Athena Mk II texture  

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Warlock
DeathAngel Squadron
CO

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We may rise and fall, but in the end
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Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
To Render...or not to Render...
 
Quote
Originally posted by Darkshear:
SOmeone will have to volunteer to convert it to other formats and reapply the texture maps...

But I wouldn't look for this to happen for at least a few days, as I am going to be building the fighters and then creating a carrier version of the model...at which time I will probably release all three models at once...

I can give it a shot to make a 3DS version of it......

As for the carrier, can't wait.....that's the one I really wanted.  
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
To Render...or not to Render...
Or with a Deimos corvette skin you mean.

Anyway, I don't see much weaponary on it. What is it suppose to fight with?

------------------
...and one day, Man will journey farther and faster into Space. - My thoughts

GTD Excellence Webmaster
NeoHunter<                      [b][email protected][/b]                                    >

 

Offline Darkshear

  • Deux Ex Reddere
  • 26
To Render...or not to Render...
Hah! It has the same exact weaponry as the real 18 foot model...n the same exact places :P

Has the same everything...
(Cept some of the detailing on the back end sides..as I didn't have any good pics of that area to work from)

But everything else is damn close :P
Besides...I asked the same question...wheres the guns? But hey...if it was good enough for the movie..it's good enough for me :P
Rob
Darkshear

 

Offline Darkshear

  • Deux Ex Reddere
  • 26
To Render...or not to Render...
 
 
 
 

Ok, some more shots of the model  
Let me know what you all think  
Rob
Darkshear

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
To Render...or not to Render...
I think... I want that model!  

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  - ICQ: 57179504
Webmaster: Hard Light Productions
Fight the future!

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
To Render...or not to Render...
are you sure this isn't a plastic model?  
As fra as I know, the only weapon onboard the roger young is a turret behind the deck, and the two forward guns at the left and the right of the deck. otherwise, it's main weapon are... its crew   that's a troop transport ship folks, that carries 20 dropships I think.
Btw, are you sure the carrier version is really a different one

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venom2506
Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign

and My own page
SCREW CANON!