Author Topic: Unification War Release  (Read 48954 times)

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Offline Goober5000

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Unification War Release
The TVWP team is proud to bring you this complete release of Chapter 1 of the Terran-Vasudan War Project: The Unification War!

Includes:
Twenty-nine playable missions, ten of which are new for Act III
Four campaign files, one for each act and one for the entire chapter
One in-game cutscene
One rendered cutscene

Many all new playable models
All New interface
All New HUD
All New ballistic weaponry

Installation
TVWP requires the SCP, version 3.6.10 at minimum.  Download the files below, and place them all in a new mod folder.  You do not want a mod.ini which references the MediaVPs or any other mod.  TVWP is fully self-contained and provides its own mod.ini.


Required files:

TVWP Root (21.4 mb): Datacorder

TVWP Models (8.2 mb): Datacorder

TVWP Missions (356 kb): Datacorder


Optional files:

(Note that if you already downloaded a previous release, you do not need to re-download these files.)

TVWP Interface (16 mb), brand new interface art custom designed by Lightspeed: Datacorder

TVWP Enhanced (39.8 mb), includes shine/glow maps, hi res dds textures, hi res backgrounds: Datacorder

TVWP Normal Maps (12 mb), normal maps creaated by freespaceking for TVWP models: Datacorder

TVWP Movies (14.6 mb), contains the Act I outro: Datacorder


Demo Credits

Project Leads
Admiral Nelson
Goober5000

FREDding
Blaise Russel
Exarch
Ferret
Goober5000
Lightspeed
Mustang19
SF-Junky

Textures
freespaceking
Lightspeed

Models
aldo_14
Analazon
Deepblue
GalacticEmperor
KillMeNow
Raptor
Ryx
Shrike
Spicious
Taristin
Woomeister

Command Briefing Animations & Cutscenes
DragonClaw
Lt. Cannonfodder
Tar-Palantir

Interface Art
Flipside
GalacticEmperor
Goober5000
Lightspeed

Story Consultant
Eishtmo

Mission Testing
Admiral Nelson
Goober5000
Herra Tohtori
Mad Bomber
MP-Ryan
SF-Junky
T-Man
« Last Edit: April 16, 2018, 12:42:04 am by Goober5000 »

 

Offline Mobius

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Re: TVWP Chapter 1 Release
Wow! Downloading now. :)
The Lightblue Ribbon

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Re: TVWP Chapter 1 Release
Awesome! I was fresh out of campaigns to play too.
Will play tomorrow, seeing as its 3:30 now :D
'yo my domestic skillets, who put swarm torpedoes on the Tev bombers?'
~Nighteyes

 

Offline Snail

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Re: TVWP Chapter 1 Release
are there any fish

 

Offline Deadly in a Shadow

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Re: TVWP Chapter 1 Release

I played Act I and II already and love all these designs, but I want to encounter the Vasudans soon :D
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 

Offline mjn.mixael

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Re: TVWP Chapter 1 Release
Congrats on the release!
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Nyctaeus

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Re: TVWP Chapter 1 Release
I have a model question. What's with the HTL Sagittarius from this screen:

Are you going to release it? That would be helpful for my project.
Exile | Shadow Genesis | Inferno | Series Resurrecta  | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Mongoose

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Re: TVWP Chapter 1 Release
Man, I don't think I ever got around to playing the finalized missions of Act II, and now there's ten more waiting for me.  This'll be fun. :)

 

Offline -Sara-

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Re: TVWP Chapter 1 Release
Always enjoyed this mod. Is anything else in the older acts so brand new that it is worth replaying?
« Last Edit: October 17, 2010, 05:05:47 pm by -Sara- »
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 

Offline azile0

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Re: TVWP Chapter 1 Release
Is targeting and afterburner supposed to be disabled, or is my game messed up?
You get one chocolate chip.

. <--- There it is.

Self-proclaimed master of the Keypad.

 

Offline Solatar

  • 211
Re: TVWP Chapter 1 Release
In the first few missions, there is no targeting. Follow the blips on your radar, and keep a sharp eye out for fighters.  Also, not all ships in this period have afterburners. Those that do do not recharge, as they're based on limited fuel.

Just keep playing; the playstyle takes a few minutes to get used to.

 

Offline Goober5000

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Re: TVWP Chapter 1 Release
All discussion on the Training 2 bug has been moved here.


I have a model question. What's with the HTL Sagittarius from this screen:
[snip]
Are you going to release it? That would be helpful for my project.
As far as I know it is released.  But Admiral Nelson took that screen; maybe he can give you more info.

 

Offline T-Man

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Re: TVWP Chapter 1 Release
Congratulations to my project colleagues on the release; i'm sure people will love it. :)
Also goes by 'Murasaki-Tatsu' outside of Hard-Light

UEF fanboy. Rabid Imagination.

 

Offline CommanderDJ

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Re: TVWP Chapter 1 Release
Okay, I'm editing an earlier post into a full review.

I'll get the bad stuff out of the way first. It's a small thing, but significantly contributed to my frustration: escort lists and directives. Given the number of experienced FREDders on this team, I must say I'm quite shocked as to the fact that there was almost no use of either of those things in Act III (I played Acts 1 and 2 a while back and I didn't replay them, so I don't know if the problem applies there as well). I didn't know what ships I was supposed to focus on in terms of either defence or offence, so I kept having to guess, which was annoying. I couldn't quickly target the ships I was supposed to be protecting, such as the Grant in the second to last mission. Lack of directives wasn't nearly as annoying, but it still made the missions a lot less focused as, once again, I didn't know which hostiles I was supposed to be killing.

Oh, and in the second to last mission of Act III:
Spoiler:
I killed all the fighters and bombers, and the fleet just sat there, doing nothing. The Diana eventually (ie after about 25 minutes with time compression) got destroyed and my primary objective was for some reason marked as complete and the victory music played. I waited for five minutes for something to happen, but nothing did. So I restarted the mission and killed myself five times so I could skip to the next mission.


Now the good stuff. I really liked the development of the wingmen as characters, and the story itself was great. The gameplay changes in terms of targeting and all that stuff gave it a feel of progression. Not much else to say, except that I'm looking forward to the next release! Well done!
« Last Edit: October 19, 2010, 03:28:27 am by CommanderDJ »
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 
Re: TVWP Chapter 1 Release
Mission 14 (I think) "Second Chance" :

It IS possible to safe all three SC Faustus'. The debriefing although seems to assume that one cruiser is always desroyed.
In the same debriefing a LRSC Whatshisname is mentioned. This is probably a placeholder for Hipparchus. It is a minor nitpick but easily changed. I would make for a more polished feel.


Otherwise TVWP is a great campaign. Good missions, few but nicely developed characters (I consider TVWP not a character driven campaign, so character delevopment is a non mandatory but greatly appretiated aspect), A story and setting thats "feels" like its part of the freespace canon* :)




* Altough Im cruious how the GTA will be formed from those waring and cultural rather different factions. Neither the LR, nor the PRM or JC (or god forbid the KC) have a structure resembling anything like the GTA. I suspect the UNE will be the leading power in the later Aliance. Since Chapter 1 of the TVWP IS called "Unification War" this is probably answered in the campaign, so I will now just resume playing :-)

 

Offline Androgeos Exeunt

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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?

 
Re: TVWP Chapter 1 Release
I need some advice for one of the later missions (I think 23, but cant check atm since I'm in-mission):
Spoiler:
The mission where you investigate the UNE distress call in Beta Aquilae (which I think is incredible tense: a whole UNE fleet disabled in an uncharted starsystem? How? Vasudans? Or... SHIVANS? My god, my whole body shudders; great work on this, its also a nice diversion from the war).
What I'm supposed to do? I scanned the Hispania but nothing happens. There are no other unscanned vessels around (at least "target next unscanned target" provides nothing).
Do I simply have to wait? If that, a little confirmation on my scan from the Luna would be nice.

Edit: scratch that, I figured you have to scan each subsystem individualy.
Still would be nice if this would be clearer from the Luna's orders.

 

Offline Infamus

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Re: TVWP Chapter 1 Release
i completed the second mission in the first chapter and it says that i failed. what the crap. i even get the "you win!" debriefing text.

 

Offline Goober5000

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Re: TVWP Chapter 1 Release
If you mean the training mission, that's been fixed, as described elsewhere.

 

Offline Hades

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Re: TVWP Chapter 1 Release
As far as I know it is released.  But Admiral Nelson took that screen; maybe he can give you more info.
It sure as hell ain't in the model VP in the first post.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL