3.6.13r returns 238 errors, but none of them are fatal, so the mod does run.
I haven't really "played it," but rather took a peep at some of the missions through the simulator room, and it looks crazy, very crazy. First, the campaign is 60(!) missions long. There's a primary called Swordfish, which near-instakills fighters. It eats my energy reserves very quickly and it takes quite some time to recharge.
I also saw very high speeds for fighters. I fired up a mission in which I flew a (very dark) Pegasus, and my top speed was 130, 260 with afterburners, and I also flew a mission where I had to pilot a Shivan recon fighter of sorts with a 300 top speed and a 1000+ velocity with afterburners. I didn't see what the afterburner max speed was, because I ran out of fuel sooner than I could max it out. Sounds like fun. Too bad I died before I could approach anything with it.
I died in every mission I flew (as a fighter) due to SReds targeting me, and enemy fighters also wield the Swordfish.
I see there are some missions where you fly a Ravana, but you can't do anything else but turn. I had a (hostile) Sathanas in front of me, and my LReds were firing at it constantly. There were some fighters attacking me, so the screen flashed all the time.
Weird mod.