Author Topic: MacOS X FS2_Open3.6.10 recent builds  (Read 8878 times)

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Offline chief1983

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Re: MacOS X FS2_Open3.6.10 recent builds
Well, even on Windows, you don't even have rar support by default, so when I install a program, it's usually 7-zip (although there has been on occasion a spanned rar file it's had problems with).  I can't help that Apple is passing on the costs of including a license for an archiving utility to you and not bundling support for a free format.
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Offline meego

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Re: MacOS X FS2_Open3.6.10 recent builds
YzX is the best 7z app currently on OSX imo.

If you need more control, go CLI.

 
Re: MacOS X FS2_Open3.6.10 recent builds
Yes, 7zX is good.
Also, on Mac my favorite for unzipping almost anything is "The Unarchiver" - it even opens some windows .EXE archives! The remainder of these I can usually extract with Darwine.
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Offline jssdf

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Re: MacOS X FS2_Open3.6.10 recent builds
Has anyone try the 3.6.10 Media VPs on recent builds?
I tried but all 3D objects got loss textures. :confused:

 
 

Offline Androgeos Exeunt

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Re: MacOS X FS2_Open3.6.10 recent builds
Works fine in a window for me.
My blog

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Offline chief1983

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Re: MacOS X FS2_Open3.6.10 recent builds
You should probably be looking at the recent GLSL Mac Fix build in Recent Builds to see if that helps much.  That will probably get committed to SVN in a day or two.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline jssdf

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Re: MacOS X FS2_Open3.6.10 recent builds
Thanks to all!
I check my configuration again.

My test configurations below:
 
 Under fs2_open build 5019
  with media vp 3.6.9...work fine.
  with media vp 3.6.10...texture lost

Command line configuration is set by FS Launcher 3.0 as
posetd at Mediavp3.6.10 board.

Leopard 10.5.6 Mac pro with GeForce 8800GT

 

Offline Echelon9

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Re: MacOS X FS2_Open3.6.10 recent builds
jssdf,

As chief1983 suggested before, you should take a look at this (very) recent build. The white-textures on Mac OS X bug is known, and believe me, created headaches for a lot of people since July 2008. Luckily, early reports indicate we may have fixed it once and for all.

The fix itself is not in SVN trunk just yet, so you're unfortunately restricted to using the manual build with my fix in it. In a couple of days the fix will be applied to SVN trunk assuming no problems are reported, [now in trunk as of revision 5028] and then all future builds should include the fix.
« Last Edit: January 03, 2009, 05:57:02 am by Echelon9 »

 

Offline jssdf

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Re: MacOS X FS2_Open3.6.10 recent builds
I tried r5020(rosebay) and finaly worked strongly fine!!

Many thanks for all especially for chief1983 and Echelon9. :)


 

Offline chief1983

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Re: MacOS X FS2_Open3.6.10 recent builds
Hey I just committed the fix, Taylor and Echelon9 hacked it out :)
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline meego

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Re: MacOS X FS2_Open3.6.10 recent builds
I haven't tested it yet but if it works, big big cheers!  :yes: