Recent Posts

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Gaming Discussion / Re: ¬°BATTUTAMOD! for Crysis 2!
« Last post by -Joshua- on February 23, 2018, 09:43:17 pm »
You can also get Crysis 2 via origin access, which is cool.

Downloading it nowtutta.
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Multiplayer / Re: Any interest in testing the original/new PXO?
« Last post by jg18 on February 23, 2018, 08:25:48 pm »
Cool stuff, although I was wondering, is your SquadWar work separate from chief's port of the SquadWar server to PHP? I was working on FSO-side support for his server, specifically validating matches before they take place and automatically reporting the results of matches using a RESTful API powered by Boost Asio. I got it like 98% complete but never figured out exactly where was the right spot in the netcode to report the results and handle invalid matches.

Are you interested in work on the in-game netcode as well? I still have some interest in that and have made good strides on getting to grips with some core components of the netcode like the object update code (multi_obj.cpp) and the low-level netcode (psnet2.cpp) and have some ideas for experiments and possible improvements, but I guess we first need to understand where the poor performance is coming from. I guess all of that stuff is out of scope for this thread though.
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Arts & Talents / Re: Freespace/Blue Planet Marker Illustrations
« Last post by Trivial Psychic on February 23, 2018, 08:23:47 pm »
It feels vaguely Brakiri to me.
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Mission & Campaign Releases / Re: Star Wars add-on
« Last post by niffiwan on February 23, 2018, 08:06:14 pm »
I didn't realise that the link I sent was just to the patch for version 4 - I think this is the full v4 download: http://www.moddb.com/mods/star-wars-the-original-trilogy-mod/downloads/beta-version-4-release
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Mission & Campaign Releases / Re: Star Wars add-on
« Last post by NickM on February 23, 2018, 06:58:40 pm »
Thanks;

I noticed that this says to 'drag it into' an existing Star Wars Mod folder; I need to get a bigger hard drive before I download FS2O again but I assume there will be a star wars mod already in there.

We shall see. Sometime in 2019 or before my 60th birthday I will try
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Mission & Campaign Releases / Re: Burning Heaven Campaign Launched + Patch 1.1!
« Last post by PIe on February 23, 2018, 06:36:53 pm »
https://fsnebula.org/mod/BurningHeaven
Click on "No, but I know exactly what I'm doing and I just want download links " and you'll get a set of zipped VPs.
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Inferno / Re: New Eyecandy Thread
« Last post by Commander Zane on February 23, 2018, 06:28:23 pm »
And now I want to play it even more.
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Mission & Campaign Releases / Re: Star Wars add-on
« Last post by niffiwan on February 23, 2018, 06:27:06 pm »
I believe this is the only released Star Wars mod: https://www.hard-light.net/forums/index.php?topic=85153.0

Really want to release Fate of the Galaxy - RL just keeps getting in the way  :sigh:
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Mission & Campaign Releases / Re: Burning Heaven Campaign Launched + Patch 1.1!
« Last post by CT27 on February 23, 2018, 06:21:13 pm »
Any chance the fix could be put out for non-Knossos users?  I downloaded the campaign via the OP.
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Mission & Campaign Releases / Star Wars add-on
« Last post by NickM on February 23, 2018, 05:29:41 pm »
Gang:

Has a 'Star Wars' mod been finally developed for use in FS-2 Open? I have seen 'work in progress' but I haven't ever noticed anything being completed....but I have seen other YouTubers post Star Wars-centric missions, so I was wondering if anything has finally been released.

Thanks ahead of time;

NM
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