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FreeSpace Discussion / Re: Weird Freespace dreams
« Last post by Assassin714 on January 27, 2026, 06:43:02 am »
Had a complex one where I was flying something with two types of primary weapons, one red and one green (with a name like [something] pulse) and cluster missiles. Enemies included Shivans (I recall Nahemas, Astaroths, and Seraphim), Terrans (a wing of enemy Perseus named Eta, some Leviathans, an Elysium that seemed to have the invincible flag, as I couldn't damage it before it jumped out, and at least 2 Argos armed with anti-fighter beams), and Vasudans (1 Mentu).

My ship was pretty strong and had a regenerating hull, and was decently fast.

But in the end, it turned out that the whole mission was just some kind of simulation in-universe, and I was a GTVA pilot who was going through some kind of psychological evaluation/test, but it was also really dangerous because I was at risk of being trapped in the simulation, or having other unspecified but really bad things happen...

There was also a Knossos in the distance, but it had a constant vortex that looked like the one from the Stargate franchise. There were various larger capital ships around but I don't remember many details about them. At one point there was also a Faustus, but it had a different class name and the same individual name.
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Nightly Builds / Nightly: 27 January 2026 - Revision 5eea35395
« Last post by SirKnightly on January 27, 2026, 12:48:30 am »
Here is the nightly for 27 January 2026 - Revision 5eea35395



Group: Linux-arm64
nightly_20260127_5eea35395-builds-Linux-arm64.tar.gz (Mirror)


Group: Linux-x86_64
nightly_20260127_5eea35395-builds-Linux-x86_64.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20260127_5eea35395-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20260127_5eea35395-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20260127_5eea35395-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20260127_5eea35395-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 5eea35395
Author: wookieejedi
Commit: GitHub

    Fix Select All HUD Color Slider (#7202)
 code/hud/hudconfig.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
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FS2 Open Coding - The Source Code Project (SCP) / Re: Release: 25.0.0-RC10
« Last post by wookieejedi on January 26, 2026, 04:26:47 pm »
Thanks for the extra testing! That is good to know, and the crash also fixed it in my reproduction cases as well.
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FS2 Open Coding - The Source Code Project (SCP) / Re: Release: 25.0.0-RC10
« Last post by Mr_Maniac on January 26, 2026, 03:03:38 pm »
With the current nightly the crash does not occur anymore (like expected). But I only played a few standalone missions and the second operation templar mission in tech room so far.
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FS2 Open Coding - The Source Code Project (SCP) / Re: Release: 25.0.0-RC10
« Last post by wookieejedi on January 26, 2026, 06:49:29 am »
The nightly build release today, Jan 26 2026, has this issue fixed, so we kindly ask anyone helping test to please test with that build instead. Thank you!
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Nightly Builds / Nightly: 26 January 2026 - Revision 319e57363
« Last post by SirKnightly on January 26, 2026, 12:47:31 am »
Here is the nightly for 26 January 2026 - Revision 319e57363



Group: Linux-arm64
nightly_20260126_319e57363-builds-Linux-arm64.tar.gz (Mirror)


Group: Linux-x86_64
nightly_20260126_319e57363-builds-Linux-x86_64.tar.gz (Mirror)


Group: MacOSX-arm64
nightly_20260126_319e57363-builds-Mac-arm64.tar.gz (Mirror)


Group: MacOSX-x86_64
nightly_20260126_319e57363-builds-Mac-x86_64.tar.gz (Mirror)


Group: Win32-SSE2
nightly_20260126_319e57363-builds-Win32-SSE2.zip (Mirror)


Group: Win64-SSE2
nightly_20260126_319e57363-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 319e57363
Author: wookieejedi
Commit: GitHub

    Fix #7199 (#7200)
 code/ship/shipfx.cpp | 6 ++++++
 1 file changed, 6 insertions(+)
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Joe, I was slightly mistaken about the number of missions in Lightning Marshal.  It's technically 29 because there's three Red Alerts, and I told you the number of videos in my playlist when the Red Alerts are combined together. 
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FS2 Open Coding - The Source Code Project (SCP) / Re: Release: 25.0.0-RC10
« Last post by wookieejedi on January 25, 2026, 02:48:45 pm »
PR is now up to fix this, thanks again for the report!
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FS2 Open Coding - The Source Code Project (SCP) / Re: Release: 25.0.0-RC10
« Last post by Mr_Maniac on January 25, 2026, 01:05:56 pm »
Opened bug issue https://github.com/scp-fs2open/fs2open.github.com/issues/7199 - I had three crashes with RC10 - I suspect shockwaves being the culprit but am not sure.

Two crashes in FS Port+MVPs+Ship Interiors+VR when blowing up a freighter in second mission (the jumping in HOL freighters in the middle of mission)
and one crash in FS2 GOTY mission pack+MVPs+Ship Interiors+HD Main Halls+VR

Maybe I'll test tomorrow again without VR and with debug build

But no crashes with RC9
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FreeSpace Discussion / Re: Screencap Contest: January + February 2026
« Last post by Goober5000 on January 24, 2026, 01:27:35 pm »
Open theme, nice.  Will see what I can come up with.
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