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General Discussion / Re: 3D printing figurines
« Last post by Colonol Dekker on May 25, 2019, 03:31:12 pm »
Aw mate,  that's looking fantastic.  I was going to mention releasing agent, I've only used resin once in a munitions capacity, to seize moving parts that shouldn't be allowed to move but I've seen releasing agent used on YouTube channels like punished props and Tested.

Really happy to see how it's all coming along and in sure once word gets around that loads of people will flock to eBay.
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General Discussion / Re: 3D printing figurines
« Last post by TechnoD11 on May 25, 2019, 11:19:58 am »
Uuuppdate time!
Alright, so first things first:
I've seen the discussion regarding castings. So initially, I was not looking to do castings for two reasons: one, I can leave my printer running while I'm at work to fab parts and the process for cleaning up said parts is not terribly time intensive (see the spreadsheet above), although it does lead to higher model costs. Two, I've had bad experiences with molds in the past - I've worked with Smooth-On's oomoo 30 and found that the molds were relatively easy to tear, meaning that after less than 5 uses the molds become damaged.

Their resins are pretty nice though, and the concentrated dies that Smooth-On makes have nice colors as well (such as this one: https://www.amazon.com/SO-Strong-Color-Tint-9-Pack-Sampler/dp/B005ZSGQBO/ref=sr_1_2?keywords=smooth-on+so-strong&qid=1558799802&s=gateway&sr=8-2)

However

I've been talking with some guys at my work, one of whom does this on a regular basis: he recommended to me a different molding solution, Brick in the Yard's 73-20. He brought in a mold he's got of a Tiger tank Turret that he's used over 30 times with no issues, provided a thin layer of releasing agent is sprayed into the mold before the resin is poured in.

To answer a few other questions:
Teeny bit of 800 grit on top maybe?

Yes and no: the PLA/carbon fiber mix I print with produces a very nice matte black finish (which doesn't come through very well in the photos). Sanding this finish turns it into a rough, light-grey sheen that really doesn't look great - so I typically only use sanding on parts of the model with excess material buildup that needs to be removed. That being said, if the purpose of the print is for use as a master in a silicon mold, then the smoothness of the print is more important than the finish (so in this case, sanding would be done).

An Erebus and a Solaris would be a dream combo for me!  :D

UEF ships would be...challenging. The nice thing about the TEI warships is that they are relatively monolithic units that are easily segmented into printable sections (think pyramid - the printer can't print on thin air, so the part needs to print from bottom to top with minimal overhangs). The UEF ships like the Solaris have lots of hanging armor panels and other unsupported geometry. It wouldn't be impossible, but I wouldn't attempt it until I can reasonably produce easier ships first (I'd need to separate the model into a lot of smaller parts for printing).

And a what about user-made ships like the Raguel?

Related to the above - I'll be focusing on just BP warships for now until I have a good process down. I am certainly not against printing other user-made ships (I'd love to make me some WoD and Exile ships too!) but I need to stay focused on just these BP ones for now.

And some news:
I have officially gotten permission from Aesaar to make these TEI BP models!

The Erebus, as you all can tell, is first on the docket but expect to see progress on a Titan, Diomedes, and Chimera soon.

So, moving forward, here is the plan:
- Make master mold of a part using a cleaned-up 3D printed model
- Resin cast using mold
- paint/airbrush as needed
- list the models on Ebay for purchase.

And I've already started reworking the Erebus model to improve upon the print quality to produce a second, casting-friendly version:




So yeah, that's the end of this rather long update. More to come!

 
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General Discussion / Re: What animes/series are you watching right now?
« Last post by Turambar on May 25, 2019, 08:19:24 am »
Yep, they keep cloning the guy for a reason.  None of the clones are quite as good, though.
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The FRED Workshop / Re: [WIP] Solaris (a FreeSpace Open Total Conversion)
« Last post by 0rph3u5 on May 25, 2019, 04:30:16 am »
What I ended up doing was having some minor fascist elements in the Combine with regard to authoritarianism and social/economic interventionism.

Are you sure that's not just Totalitarianism?

I would have struggled to portray a space fascist power as anything other than a one-dimensional caricature.

I know that problem ... have the same isssue with the NTF; there is just something alien about nationalism my tiny mind can't wrap itself around.
If you like I could give you a few pointers how I hope to conquer that problem via PM.

Ah, OK. Probably I'm just not mainstream target audience, familarity (like space nazis vs commies) usually triggers me into "I've seen this so often, who still cares" mode.

That's because most media just uses characters like that as short-cuts, in games in particular to as "permitted targets". That's why you hardly see any other form of facism in (english-language) popular media than german Nazis or visual language calling straight back to it - here the associations are so well-kown and non-ambigious that no additional leg-work is required.
Which is kinda sad because there are much more interesting-from-a-purely-intellectual-standpoint examples of facism , e.g. the Franco-Dictatorship in Spain.

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Gaming Discussion / Re: What are you playing right now?
« Last post by Det. Bullock on May 25, 2019, 02:35:21 am »
Finished Red Faction (PC)
A rather nice B shooter, the geomod isn't used really that much and the protagonist is way too fragile whcih makes boos fights either frustrating or underwhelming (I ended up using rush & flamethrower on both of them hoping not to be one hit killed before getting in range).
It's a rather average game compared to what I expect from Volition, even the story is very throwaway which is kinda strange from the same people that made Freespace and Saints Row.
Funny that they recycled Ultor for Saints Row.
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General Discussion / Re: What animes/series are you watching right now?
« Last post by Buckshee Rounds on May 24, 2019, 07:06:17 pm »
First watch yes, I'm loving Char already, the guy is just one cool cat. I'm amazed I haven't given it a watch before now.
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The Modding Workshop / Re: What are you working on?
« Last post by General Battuta on May 24, 2019, 04:24:25 pm »
Just got back to looking at this site after a few years of college and I am loving the work I see here! :D My only complaint is that Esarai hasn't been seen for the last couple years. His art was some of my favorite in all of FSOpen. :sigh:

He hangs out with us on #bp sometimes, Rockstar has (in typical game studio fashion) devoured his life with endless crunch.
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The Modding Workshop / Re: What are you working on?
« Last post by Colonol Dekker on May 24, 2019, 04:09:19 pm »
Yeah I remember you from his fleetpack thread.
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The Modding Workshop / Re: What are you working on?
« Last post by Valiran on May 24, 2019, 03:38:59 pm »
Just got back to looking at this site after a few years of college and I am loving the work I see here! :D My only complaint is that Esarai hasn't been seen for the last couple years. His art was some of my favorite in all of FSOpen. :sigh:
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General Discussion / Re: What animes/series are you watching right now?
« Last post by Turambar on May 24, 2019, 02:26:37 pm »
Also, the original Gundam is ****ing awesome!

First watch?  Highly recommend going straight into Zeta Gundam right after.

I used to go chronological, but Zeta really is the sequel to Gundam.
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