Erm, yeah. I got confused.
The point is that you can't have a 100% Shivan campaign. We, the ones who play, are Terrans and must undestand the mechanics of the battle like in any other campaign with normal messages, normal briefings and so on.
Let's considerate something similar, the Ancient-Shivan War MOD. ShadowGorrath agreed with me that the campaign will be more like a story, told by an Ancient narrator. Things will be explained and the player, a Terran, will experience the events as some kind of spectator. In any case, there will be a Terran approach to the events.
The Shivans are unlikely to possess/contact someone to tell their story, ok(well nobody knows if the Ancients can do that but the idea fits well with the context), but you can always come up with a valid idea.
Waaaait a moment, hold on.
First of all, everything here will be understandable. You will have briefings that can be understood by us mere mortals, you will have CB Animations, you will have pilot/command head animations, and etc. Everything will be understandable.
And I said I will think about it ^^ Didn't agree yet. The main outline of the story is near done, but the begining and the very ending is needed to be though out for now, so there's room to the idea of a terran viewing the events as an Ancient. However, I first want to finish all the base of the mod ( weapons, at least decently bugless tables, everything to look ok, function properly, make command briefing animations, command/pilot head animations, and other stuff ).
In other words- the player IS a Shivan here, in this mod/campaign. That's as much as I can tell without Flaming_Sword firing a BFRed at me for not keeping my mouth shut.
Kapiche? ( or whatever's it spelled )